Talk:HUD

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Revision as of 08:54, 30 December 2007 by Hirohito (talk | contribs)
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Someone suggested making the HUD customisable by map type, or making it really flexible (like allowing map makers to define new HUD setups / items / areas etc depending on the map's objectives / properties). Not sure how this would be achieved from a technical sense, just recording it here.

I think this should be left alone and possibly implemented in future.

http://www.fortress-forever.com/wiki/Image:Hud.jpg

Here's a picture I whipped up in case anybody needs a picture to describe the basics of the HUD. --Hirohito 10:54, 30 December 2007 (CST)