Lua:AddSchedule

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Revision as of 14:13, 10 May 2009 by Crazycarl (talk | contribs) (New page: {{Infobox manual/Header}} ==IsPlayer== A schedule waits for a period of time, then fires a lua function. ===Usage=== <pre>AddSchedule(schedule_id, duration, function, ...)</pre> ===Inpu...)
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IsPlayer

A schedule waits for a period of time, then fires a lua function.

Usage

AddSchedule(schedule_id, duration, function, ...)

Input

schedule_id(string) Gives the schedule a name duration(float) number of seconds the schedule will wait before firing function(function) the lua function that will be activated ...(object) OPTIONAL. Any further parameters will be passed on to the target function

Output

Returns nothing.

Example

AddSchedule must refer to a user-defined lua function.

AddSchedule( "my_schedule", 3.3, DoSomething, "hello")

--This function can be defined anywhere in the file--wherever is convenient.
function DoSomething (myString)
	--myString now equals "hello"
	--Do other stuff
end