Class:Medic

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Content

The medic.

Health and Armour

  • Health on spawn: 90
  • Health maximum: 90
  • Armour type: Yellow
  • Armour on spawn: 50
  • Armour maximum: 100

Movement

  • Maximum speed: 320

Grenades

Weapons

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 4
  • Discard: No

Grenade Type 2

  • At spawn: 2
  • Maximum: 3
  • Discard: No

Shells

  • At spawn: 50
  • Maximum: 75
  • Discard: No

Nails

  • At spawn: 50
  • Maximum: 150
  • Discard: No

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 0
  • Maximum: 25
  • Discard: Yes

Special Abilities

  • Health regeneration
  • Tolerance against concussion grenades (half period of effect)
  • Total immunity against infections
  • The medic can use the Medikit to heal, cure and infect certain players. Check out the page for details.