Difference between revisions of "Class:Demoman"

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==Health and Armour==
 
==Health and Armour==
* Health on spawn: 90
 
 
* Health maximum: 90
 
* Health maximum: 90
 
* Armour type: [[Armour:Yellow|Yellow]]
 
* Armour type: [[Armour:Yellow|Yellow]]
 
* Armour on spawn: 100
 
* Armour on spawn: 100
 
* Armour maximum: 120
 
* Armour maximum: 120
 +
 
==Movement==
 
==Movement==
 
* Maximum speed: 280
 
* Maximum speed: 280

Revision as of 12:48, 1 October 2005

Content

The demoman. Note: The armour type is not yet finalised, as the demoman may require more armour or tougher armour.

Health and Armour

  • Health maximum: 90
  • Armour type: Yellow
  • Armour on spawn: 100
  • Armour maximum: 120

Movement

  • Maximum speed: 280

Grenades

Weapons

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 4
  • Discard: No

Grenade Type 2

  • At spawn: 2
  • Maximum: 2
  • Discard: No

Shells

  • At spawn: 30
  • Maximum: 75
  • Discard: No

Nails

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 20
  • Maximum: 50
  • Discard: No

Special Command

  • Detonates any deployed pipes that were laid using the Pipe Launcher, regardless of which weapon is currently equipped. This command should not work if the player has just fired a fresh pipe.

Special Abilities

  • The demoman can clear or destroy special obstacles using his Detpacks, see the weapon page for details. The demoman can pipe jump, check out the Pipe Launcher page for details.