Difference between revisions of "Class:Medic"

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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Grenade:Frag|Frag Grenade]]
 
|name=[[Grenade:Frag|Frag Grenade]]
|imgsrc=Grenade Frag.jpg
+
|imgsrc=G_fr_190x190.jpg
 +
|width=95
 
|description=
 
|description=
 
The basic grenade: A lot of damage, large blast radius. The frag grenade is useful for taking out sentry guns, instakilling scouts or other weak opponents, and general destruction. Or, if you run out of concs and have a small jump to do and still have plenty of health, these will sometimes do the trick.
 
The basic grenade: A lot of damage, large blast radius. The frag grenade is useful for taking out sentry guns, instakilling scouts or other weak opponents, and general destruction. Or, if you run out of concs and have a small jump to do and still have plenty of health, these will sometimes do the trick.
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{{Inline_Weapon|
 
{{Inline_Weapon|
 
|name=[[Grenade:Concussion|Concussion Grenade]]
 
|name=[[Grenade:Concussion|Concussion Grenade]]
|imgsrc=Grenade Conc.jpg
+
|imgsrc=G_co_190x190.jpg
 +
|width=95
 
|description=
 
|description=
 
Concussion grenades have two functions, to impair the enemies aim, and push players (including yourself) around.  While the first function can be useful in  some situations, by making the enemies aim bad enough that he cant kill you, but they are most useful as a means of moving very quickly or to get places you otherwise could not get to.  Conc jumps are one of the most unique features in Fortress Forever, and are an invaluable tool in the hands of a skilled player.
 
Concussion grenades have two functions, to impair the enemies aim, and push players (including yourself) around.  While the first function can be useful in  some situations, by making the enemies aim bad enough that he cant kill you, but they are most useful as a means of moving very quickly or to get places you otherwise could not get to.  Conc jumps are one of the most unique features in Fortress Forever, and are an invaluable tool in the hands of a skilled player.

Revision as of 02:06, 2 January 2008