Difference between revisions of "Class:Soldier"

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This is the Soldier's signature weapon. It holds up to four rockets at a time, and each of them does massive damage. Aim for your opponent's feet in order to maximize its effectiveness.
 
This is the Soldier's signature weapon. It holds up to four rockets at a time, and each of them does massive damage. Aim for your opponent's feet in order to maximize its effectiveness.
 
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| grenades =
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{{Inline_Weapon|
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|name=[[Grenade:Frag|Frag Grenade]]
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|imgsrc=Grenade Frag.jpg
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|description=
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The basic grenade: A lot of damage, large blast radius. The frag grenade is useful for taking out sentry guns, instakilling scouts or other weak opponents, and general destruction.}}
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{{Inline_Weapon|
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|name=[[Grenade:Nail|Nail Grenade]]
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|imgsrc=nailgren.jpg
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|description=
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After the grenade countdown ends, it jumps up and begins spewing nails,then explodes like a frag grenade after 3 seconds. This will freak out anybody on the opposing team, especially if it's indoors. However, it's nails do barely any damage, so its only good as a psychological weapon.
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}}
 
| strategyandtips =
 
| strategyandtips =
 
The soldier is most useful at close range. His ability to deal massive damage very quickly means battles will be short and sweet. He is one of the few players who can move the enemy around easily, so he is perfect for stopping fast movers (scouts and medics - although you'll need a good rocket aim!), and stopping people who are shooting at a sentry gun (he can blast them into it's firing arc). Out in the open, soldiers are easy targets for snipers, and inside, they are vunerable to pyro fire, so watch out for those two classes. A soldier on offense can take out enemy sentries easily with a nail grenade, can rocket jump into new attack routes and has a lot of armor - however, some consider him too slow to effectively attack the enemy base.
 
The soldier is most useful at close range. His ability to deal massive damage very quickly means battles will be short and sweet. He is one of the few players who can move the enemy around easily, so he is perfect for stopping fast movers (scouts and medics - although you'll need a good rocket aim!), and stopping people who are shooting at a sentry gun (he can blast them into it's firing arc). Out in the open, soldiers are easy targets for snipers, and inside, they are vunerable to pyro fire, so watch out for those two classes. A soldier on offense can take out enemy sentries easily with a nail grenade, can rocket jump into new attack routes and has a lot of armor - however, some consider him too slow to effectively attack the enemy base.

Revision as of 20:09, 28 December 2007