Difference between revisions of "Class:Spy"

From Fortress Forever Wiki
Jump to navigationJump to search
(fixed informational error in cloaking)
(Removed references to gas grens, added smart cloak explanation.)
Line 16: Line 16:
 
| maxspeed = 315
 
| maxspeed = 315
 
| gren1 = [[Grenade:Frag|Frag]]
 
| gren1 = [[Grenade:Frag|Frag]]
| gren2 = [[Grenade:Gas|Gas]]
 
 
| slot1 = [[Weapon:Knife|Knife]]
 
| slot1 = [[Weapon:Knife|Knife]]
 
| slot2 = [[Weapon:Tranquilizer Gun|Tranq]]
 
| slot2 = [[Weapon:Tranquilizer Gun|Tranq]]
Line 29: Line 28:
 
| gren1max = 4
 
| gren1max = 4
 
| discardgren1 = No
 
| discardgren1 = No
| gren2 = [[Grenade:Gas|Gas Grenade]]
+
| gren2atspawn = 0
| gren2atspawn = 2
+
| gren2max = 0
| gren2max = 4
 
 
| discardgren2 = No
 
| discardgren2 = No
 
| shellsatspawn = 40
 
| shellsatspawn = 40
Line 78: Line 76:
 
|name = [[Class_Ability:Invisibility|Invisibility]]
 
|name = [[Class_Ability:Invisibility|Invisibility]]
 
|description=
 
|description=
Spies can cloak. There are two options for cloaking: Cloak and Silent Cloak. If a Spy cloaks normally, a Corpse showing their model falls as if it had died. This is a functional and useful replacement for feigning death. If a Spy cloaks silently, the Spy simply fades into their cloaked form. Other players will see a shimmering distortion that is the spy when looking at him while he's cloaked. Friendly players will see an arrow above the spy's head. Enemies have to look hard! A Spy moves slower when cloaked, and any increases in speed (such as being hit by a [[Grenade:Concussion|Concussion Grenade]] and subsquently being pushed away) will remove the cloak. The more a cloaked spy moves, the more visible he becomes. Cloaked Spies do not bleed.
+
Spies can cloak. There are three options for cloaking: Cloak, Silent Cloak, and Smart Cloak. If a Spy cloaks normally, a Corpse showing their model falls as if it had died. This is a functional and useful replacement for feigning death. If a Spy cloaks silently, the Spy simply fades into their cloaked form. Smart cloak is a command that will let the spy cloak silently if he's standing still. Otherwise it causes the normal, noisy cloak.
 +
 
 +
Other players will see a shimmering distortion that is the spy when looking at him while he's cloaked. Friendly players will see an arrow above the spy's head. Enemies have to look hard! A Spy moves slower when cloaked, and any increases in speed (such as being hit by a [[Grenade:Concussion|Concussion Grenade]] and subsquently being pushed away) will remove the cloak. The more a cloaked spy moves, the more visible he becomes. Cloaked Spies do not bleed.
 
}}
 
}}
  
Line 90: Line 90:
 
|name = [[:Category:Buildables#Building_sabotage|Sabotage]]
 
|name = [[:Category:Buildables#Building_sabotage|Sabotage]]
 
|description=
 
|description=
Spies can sabotage enemy [[:Category:Buildables#Sentry_Gun|Sentry Guns]] and [[:Category:Buildables#Dispenser|Dispensers]] and turn them against the enemy team. The Spy must stand next to a Sentry Gun or Dispenser while disguised Sabotaging a Sentry Gun or Dispenser takes 3 seconds. Sabotaged Buildables can not be detonated or dismantled. (However, they can still be destroyed by weapons fire as usual.) The Sabotage effect is removed after the timer runs out or the Spy is killed.<br><br>A sabotaged Sentry Gun will have lowered accuracy for 2 minutes while sabotaged. The Spy can activate the Sabotage and the Sentry Gun will fire on its own team, giving all kills to the Spy. When the activated Sabotage ends, the Sabotage is removed.A Sabotaged Dispenser can be detonated by the Spy activating the Sabotage. The Sabotaged Dispenser will kill anyone on the Engineer's team (if Friendly Fire is off).
+
Spies can sabotage enemy [[:Category:Buildables#Sentry_Gun|Sentry Guns]] and [[:Category:Buildables#Dispenser|Dispensers]] and turn them against the enemy team. The Spy must stand next to a Sentry Gun or Dispenser while disguised Sabotaging a Sentry Gun or Dispenser takes 3 seconds. Sabotaged Buildables can not be detonated or dismantled. (However, they can still be destroyed by weapons fire as usual.) The Sabotage effect is removed after the timer runs out or the Spy is killed.<br><br> The Spy can activate the Sabotage and the Sentry Gun will fire on its own team, giving all kills to the Spy. When the activated Sabotage ends, the Sabotage is removed. A Sabotaged Dispenser can be detonated by the Spy activating the Sabotage. The Sabotaged Dispenser will kill anyone on the Engineer's team (if Friendly Fire is off).
 
}}
 
}}
  
Line 139: Line 139:
 
|description=
 
|description=
 
The standard fragmentation grenade: lots of damage, a large blast radius. Like the super shotgun, it doesn't exactly have the style of a calm, cool infiltrator, but it will be one of your most useful weapons.
 
The standard fragmentation grenade: lots of damage, a large blast radius. Like the super shotgun, it doesn't exactly have the style of a calm, cool infiltrator, but it will be one of your most useful weapons.
}}
 
 
{{Inline_Weapon|
 
|name=[[Grenade:Gas|Gas Grenade]]
 
|imgsrc=G_ga_190x190.jpg
 
|width=95
 
|description=
 
The gas grenade releases a large cloud of hallucinogenic gas once its timer expires. Any enemies that walk through the cloud take a bit of damage and start [[:Category:Status_Effects#Hallucinations|hallucinating]]. A hallucinating enemy sees players as different team colors, different health totals, grenades that aren't really there, and a host of other effects.
 
 
}}
 
}}
  
Line 191: Line 183:
  
 
====Defensive Spy====
 
====Defensive Spy====
Defensively, a Spy has few options. Although the [[Grenade:Gas|Gas Grenade]] could be used to cause incoming enemies to hallucinate, the Spy's available Special Abilities are generally focused towards infiltration. Defending Spies typically patrol around the base and attempt to backstab unsuspecting enemies entering the base.
+
Defensively, a Spy has few options, though the Spy's available Special Abilities are generally focused towards infiltration. Defending Spies typically patrol around the base and attempt to backstab unsuspecting enemies entering the base.
  
 
====Playing Against A Spy====
 
====Playing Against A Spy====

Revision as of 13:26, 20 September 2009