Difference between revisions of "Lua:SetTeamAllies"
From Fortress Forever Wiki
Jump to navigationJump to searchMulchman MM (talk | contribs) |
Mulchman MM (talk | contribs) |
||
Line 16: | Line 16: | ||
Now, the first parameter in SetTeamAllies is the team that's going to be given an ally. The second command is (for now) a bit field of the team who is going to be the ally. | Now, the first parameter in SetTeamAllies is the team that's going to be given an ally. The second command is (for now) a bit field of the team who is going to be the ally. | ||
− | |||
==Setting blue team to have an ally of yellow team== | ==Setting blue team to have an ally of yellow team== | ||
<pre>SetTeamAllies( BLUE_TEAM, 16 );</pre> | <pre>SetTeamAllies( BLUE_TEAM, 16 );</pre> | ||
− | tells BLUE TEAM to have an ally of YELLOW TEAM. | + | This tells BLUE TEAM to have an ally of YELLOW TEAM. |
− | |||
==Setting yellow team to have an ally of blue team== | ==Setting yellow team to have an ally of blue team== | ||
<pre>SetTeamAllies( YELLOW_TEAM, 4 );</pre> | <pre>SetTeamAllies( YELLOW_TEAM, 4 );</pre> | ||
− | tells YELLOW TEAM to have an ally of BLUE TEAM. | + | Similarly, this tells YELLOW TEAM to have an ally of BLUE TEAM. |
Listing of teams as their 'bitfield' value: | Listing of teams as their 'bitfield' value: |
Revision as of 16:15, 28 May 2006
SetTeamAllies
SetTeamAllies is used to ally one team to another.
The SetTeamAllies function only works within a .lua files startup() section. This startup() function can be added to any .lua file but there should be only one within a .lua file.
.LUA startup() function
function startup() SetTeamAllies( BLUE_TEAM, 16 ); SetTeamAllies( YELLOW_TEAM, 4 ); end
Now, the first parameter in SetTeamAllies is the team that's going to be given an ally. The second command is (for now) a bit field of the team who is going to be the ally.
Setting blue team to have an ally of yellow team
SetTeamAllies( BLUE_TEAM, 16 );
This tells BLUE TEAM to have an ally of YELLOW TEAM.
Setting yellow team to have an ally of blue team
SetTeamAllies( YELLOW_TEAM, 4 );
Similarly, this tells YELLOW TEAM to have an ally of BLUE TEAM.
Listing of teams as their 'bitfield' value:
Team 'bitfield' values
blue team: 4 red team: 8 yellow team: 16 green team: 32