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  • {{Scripts|Description=Heavy Weapons Guy Config|Script=<code><pre>exec userconfig.cfg
    819 bytes (126 words) - 20:06, 15 February 2008
  • -- player_entity is guy getting conc’d --Don't actually concuss the other guy
    3 KB (462 words) - 20:11, 28 June 2009
  • ...n the game, and the ability to not be knocked around by explosions, the HW Guy is a veritable brick wall.
    6 KB (1,115 words) - 11:43, 13 June 2011
  • ...ou must reload. In addition, every time the reloading animation shows your guy putting in a shell, he's really putting in two.
    2 KB (263 words) - 12:26, 4 October 2009
  • * Looping and repeating sounds get stuck. (i.e. Pyro's IC, HW Guy's AC) ''Workaround available, use console command '''snd_restart'''.'' [ht
    5 KB (859 words) - 15:30, 8 January 2009
  • Heavy Weapons Guy Although he looks slow and stupid, the '''Heavy Weapons Guy''' is an expert in the use of... heavy weapons. He carries a huge gun known
    6 KB (956 words) - 22:03, 22 July 2016
  • ...will make the enemy scream like a banshee and can take out a Heavy Weapons Guy in only a couple seconds.
    6 KB (1,149 words) - 12:42, 15 June 2011
  • * '''[[Class:HWGuy|Heavy Weapons Guy]]''' - Slowest, most heavily armored class. Powerful chaingun best used at
    5 KB (860 words) - 06:06, 23 February 2008
  • ...irst glance, he seems to be as bound to the ground as the [[Class:HWGuy|HW Guy]]. However, has a variety of unique propulsion methods available. These are
    4 KB (756 words) - 09:01, 8 July 2011
  • // now we're going to keep an eye out for this guy, simple implementation
    9 KB (1,538 words) - 21:55, 30 January 2008
  • ...o their location. If the Sniper manages to take you out, at least the next guy coming along knows where he is and can take a crack at it.
    7 KB (1,161 words) - 08:34, 9 December 2011
  • | The Heavy Weapons Guy or simply ''Heavy'' is the tank of Fortress Forever. He is the slowest thou
    10 KB (1,547 words) - 19:11, 5 April 2010