Developer Journals

Developer Journal: Mulchman

Posted 1 decade ago Programmer
Well well... I see Defrag has taken a liking to his blog er I mean Dev Journals. :)

As for me, I haven't made any tangible progress this week or over the holiday weekend. I've been playing w/ the sentry gun model trying to get the bones set up and working correctly in game. Sev did have it set up somewhat but a couple of things were really messed up so it needed to be redone (sorry Sev!). So, here we are a week later and I'm still futzing around with the model in max. There's got to be some hidden setting somewhere as my bone system is set up EXACTLY like HL2's floor turret gun (the guns you get to drag around with you on the awesome ant lion levels) and I've got the weighting all set up perfect. The parent/child hierarchy is there too... it just... doesn't work.

I think what I'm going to have to end up doing is scrubbing sev's model ( :( ) and throwing Valve's floor turret in there for the time being because at least we know that works. That way, I can get all of the sg activities set up and then hopefully some day we'll have a weapon modeler who knows max better than I do (i.e., pretty much anybody who's ever messed with max before, heh) and he/she can get our sg boned (heh!) correctly.

Let's see. The only thing that is missing now are some weird spellings and a song lyric. I <3 you Defrag. Don't hate.

Oh, I hope I don't come off as hating on Sev because I love the guy. Sev, call me.
View all developer journals