Developer Journals

Developer Journal: craigweb

Posted 1 decade ago Map Texture Artist
Howdy there.

It's been a while since my last dev. journal, so I figured it was time to update you all as to what I've been doing :)

Last week I began upgrading my PC, but I didn't have the money to buy all the parts I wanted to buy in one go (poor student syndrome). Because of this I was going to buy the CPU, Motherboard, and a naff graphics card (PCI Radeon 7000), then sell all my old stuff (A7N8X-E, 9800 pro, 3200+ XP), with which I could buy some more memory and a nice graphics card with a few days later (or at least that was the plan).

As often happens on eBay the idiot who won the bid for my old CPU (3200+) didn't pay me, which had the knock on effect of me being able to afford the extra gig of memory, but not the graphics card, so I've been having to make do with this Radeon 7000 for days now.

I didn't truly appreciate how much of a performance hit a PC takes when a decent GPU is taken out of the equation till this week. Anywaaaaaaaaay... because of this I really didn't manage to get half as much done as I wanted to.

This week I've got tons to do:

1. Skin the detpack (an unskinned render of which is available here).

2. Create some decals that Jesse has requested for use in Hunted.

3. Unwrap and skin some props for Hunted that our new modeler Bile has created.

4. Create some map textures for use in Monkey for ChemicalBurn.

5. Continue creating all the signage for the maps (Flag Room, Arrow Right, Arrow Left, Etc..)

All in all, a busy week's in store.
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