Developer Journals

Developer Journal: trepid_jon

Posted 1 decade ago Team Lead / Project Manager
Jesse and I have been workin' on cz2 a lot lately...tryin' to find its sweet spot to hit it just right. We sorta put it aside while we worked on hunted, but now we're back to it even though hunted still ain't done, baby. We found out that cz2 can handle the train better than hunted, and the train's what we're all about. If you can't handle the train, then you need to get outta here and go get me a chicken sangwich before someone is hurt...cause when I saw the sign glowing in the night, I thought to myself, "I'd love a chicken sangwich right now."

For the most part, we're still tryin' to get some of the basic brushwork done, cause we kinda started over with most of cz2. Not with the area in the one released screenshot of cz2, but with the rest of the map. Those areas played out in right field...cause they stunk. You see, cz2 was startin' to have a more realistic look to it, like hunted's look. For example, cz2 had some metal warehouses...you know, the kind of metal warehouses that you've probably seen plenty of times already in your night terrors. So, we decided to change cz2's look to a more "Fortressy" style, which basically means random cool brushwork and team colored textures on a...bun. There's got to be some sesame seed glue out there!

We finally looked into Source's texture lighting, as well as how we can use it with light props. The effects are pretty cool, I think. It's way better then being tickled, cause texture lighting starts off fun like tickling but doesn't end horribly. I dunno why we never looked into Source's texture lighting before, considering Jesse and I (and most TFC mappers) used texture lighting all the time back in the old TFC mapping days. Slip 'N' Bleed From the Aaaanus, they shoulda called this ride.

MrBeefy recently came onboard. He's all hopped up on the Q, so he's been makin' a lot of FF textures that should come in handy for the FF maps. He takes advice and criticism well, so dat's coo'. He also hasn't been kidnapped yet, which is also pretty coo'. If he plays, he's gonna get a free snow cone.

I got two straws in here...in case one breaks down.

Go Astros!
View all developer journals