Difference between revisions of "Weapon:Pipe Launcher"

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=Content=
 
=Content=
  
* 108 damage when someone is standing directly on a pipe.
+
* 108 damage when someone is standing directly on a pipe. [[Image:Pipe.jpg|frame|]]
  
 
==Splash Range==
 
==Splash Range==
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==Reload==
 
==Reload==
* Pipe Launcher holds six rounds (ammo and properties are shared with the [[Weapon:Grenade Launcher|Grenade Launcher]])
+
* Pipe Launcher holds six rounds (ammo and properties are shared with the [[Weapon:Grenade Launcher|Grenade Launcher]])  
 
* Reloads at a rate of '''x''' rounds per second
 
* Reloads at a rate of '''x''' rounds per second
  

Revision as of 15:02, 28 December 2007

Content

  • 108 damage when someone is standing directly on a pipe.
    Pipe.jpg

Splash Range

  • x units

Rate of Fire

  • x shots per second

Speed of Projectile

  • x units per second

Ammo

Reload

  • Pipe Launcher holds six rounds (ammo and properties are shared with the Grenade Launcher)
  • Reloads at a rate of x rounds per second

Range

  • Dependant on angle / elevation etc.

Special

  • Can be remotely detonated through the use of the Demoman's special skill key.
  • Can be used to perform a Pipe Jump.

Please note that the PL shares most of its traits with the GL, so we only need to work out one then copy it.

Animation

Pipe Launcher

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad