Developer Journals

Developer Journal: decs

Posted 1 decade ago Lead Texture Artist
Hey hey!

Just a brief update from me.

Since i took over the Art Lead position ive had enough to sink my hands into, from going through bugs and fixing things as well as getting a good overview of what's left and assigning things to work on to the other artists. Gotten quite alot of art assets done over the last weeks as well. Got most of the w_models in game and working now, waiting on some updated animations from DK and for FC to finish the last couple weapon models.

Omen just finished the umbrella model and uv yesterday, i skinned and put it in game today -- always fun to get things from model stages to in game and working in a day or so. Also finished skinning the AC/Minigun a few days ago. All grenades are finally in game and code/effects-coding and texture tweaking is all that's left to do on them now.

Things are quite good in the ff camp now. Safe to say that we have already gotten alot more out of this summer than what we did last year ;)
Server problems for sundays playtesting were really annoying, but except for that ff-life is good!

Oh yeah and an update for thoose who are interested:
Like i mentioned in my previous dev journal regarding my course, turns out that i was accepted into 3d design and animation after all. Bummer. Would have been nice to do a game design course but i guess i need to learn how to animate proper so it's all good really.
My start date (originally 15th june) was pushed back to mid august which means i can still work pretty much fulltime on ff! Horray..

Thats all for now i guess.
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