Developer Journals

Developer Journal: rebo

Posted 1 decade ago Lead Modeler
Thought I should finally do a dev journal.

I've been working on the character modeling, using dr_nick's kick-ass concepts as the inspiration. So far five of the characters, their bodyparts, and UVs are completed and are in the process of being textured.

I've also been working on the entire "character pipeline," which includes modifying and processing models from raw mesh into fully functional in-game models.

Some of the problems I've overcome include:
  • broken smd export scripts in maya 6.5
  • retargetting of animations to custom skeletons
  • building a perl based compile system that centralises compile scripts for all classes
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