Developer Journal: Sh4x
I figured I'd make a dev journal too, mostly so you guys have an idea of what I'm working on right now. So here it is!
Since I joined the team, I've been trying to figure out exactly what I'd like to be working on for the next weeks. It's quite something for me because for the last 2-3 years, all I had on my mind was to finally finish this one freaking huge map that seemed like it would never end, ff_dropdown. I swear it gave me a hard time, mostly because I didn't know how to map when I first started it but also because it's a pretty complex map design wise and it's all original which makes it that much more difficult to do than a simple remake.
Anyways, like I was saying, I've been thinking about what I'd like to do next. It had to be smaller. I wanted something I could finish fast enough so I wouldn't get bored of it before completion. It had to be something else than standard CTF because that's the direction we're taking as a team right now. And it had to be something where dense fog would work because I just freakin' love fog and there's something I wanted to try with it.
So I started working on it a couple days ago and sshhhh don't tell other devs but I think it's by far the best looking map on this mod already!
I'll keep you posted!
Discuss on the forums → View all developer journals Since I joined the team, I've been trying to figure out exactly what I'd like to be working on for the next weeks. It's quite something for me because for the last 2-3 years, all I had on my mind was to finally finish this one freaking huge map that seemed like it would never end, ff_dropdown. I swear it gave me a hard time, mostly because I didn't know how to map when I first started it but also because it's a pretty complex map design wise and it's all original which makes it that much more difficult to do than a simple remake.
Anyways, like I was saying, I've been thinking about what I'd like to do next. It had to be smaller. I wanted something I could finish fast enough so I wouldn't get bored of it before completion. It had to be something else than standard CTF because that's the direction we're taking as a team right now. And it had to be something where dense fog would work because I just freakin' love fog and there's something I wanted to try with it.
So I started working on it a couple days ago and sshhhh don't tell other devs but I think it's by far the best looking map on this mod already!
I'll keep you posted!