Developer Journal: Mirvin_Monkey
Aha, a developer journal!
Hmm... what to write in my first post. Well, I guess it'll be helpful to give an indication of what's done so far on the coding side:
Weapons are pretty much all implemented now - there's one or two missing and most are a little rough around the edges but are ready for tweaking, testing, tweaking some more, etc. Of all the weapon projectiles, only the IC rocket remains to be done.
The class system is pretty much in place too, with all the class characteristics and abilities set. billdoor has been concentrating on the player movement (such as ramp sliding, trimping, bunnyhopping), and already quite a few of these are in place.
The grenade system is now working along with at least half the grenades, L0ki is currently working on those that are remaining.
Mulchman has both detpacks and dispensers operational and hopefully will be adding SGs to that list sometime soon too!
There's a whole bunch of other developments but these are the most important ones so far. I'm sure the other coders will post some entries to give a more in-depth view of the areas they are working on, and I'll try and keep this updated with whatever I am doing.
View all developer journals Hmm... what to write in my first post. Well, I guess it'll be helpful to give an indication of what's done so far on the coding side:
Weapons are pretty much all implemented now - there's one or two missing and most are a little rough around the edges but are ready for tweaking, testing, tweaking some more, etc. Of all the weapon projectiles, only the IC rocket remains to be done.
The class system is pretty much in place too, with all the class characteristics and abilities set. billdoor has been concentrating on the player movement (such as ramp sliding, trimping, bunnyhopping), and already quite a few of these are in place.
The grenade system is now working along with at least half the grenades, L0ki is currently working on those that are remaining.
Mulchman has both detpacks and dispensers operational and hopefully will be adding SGs to that list sometime soon too!
There's a whole bunch of other developments but these are the most important ones so far. I'm sure the other coders will post some entries to give a more in-depth view of the areas they are working on, and I'll try and keep this updated with whatever I am doing.