Developer Journals

Developer Journal: Elmo

Posted 1 decade ago Level Optimization / Clean Up
Heyy, I just gotta say...

2.1 is so much fun! Played it for 6/7 hours last night during beta testing, and I would've carried on but my bed was calling to me. I'm starting to get ill from the lack of sleep! Waterpolo was some of the best fun I've had in ages along with hunted and cz2; something I'd have never expected! I'm a CTF freak through and through... normally!

Everything felt great. The increased bunnyhop (which feels strangely smooth) combined with the skim cap is is awesome, the dynamic lights on the rockets are really nice, the fixed jumppads are alot better, the SGs rock and can actually be killed, the dispensers are much more useful, the changes to the spy cloak are very fun indeed.... and thats just a FEW of the things that come to mind.

All of us on last night had an awesome time. 2.1 isnt a step in the right direction, its a leap...

I'm so happy with monkey, it looks absolutely sexual (If I may say so myself), playing with full server spam at 150 fps rather than 80. The only thing we realised is that I forgot to put the locations back in, duh! Other than that, its done!

Working on ff_bases at the moment, it's a really nice looking map which I'm trying to get optimised for redux. Definatly helped gain a few FPS around the place but not as much as I'd have hoped; though it was running pretty well to begin with.

I feel really good about 2.1, and I'm sure alot of you will too :)

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