Difference between revisions of "Lua:OutputEvent"
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Jump to navigationJump to search (New page: {{Infobox manual/Header}} ==OutputEvent== Triggers any named entity in the map using Source's [http://developer.valvesoftware.com/wiki/Inputs_and_Outputs#Inputs I/O system]. ===Usage=== ...) |
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Latest revision as of 21:27, 11 May 2009
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OutputEventTriggers any named entity in the map using Source's I/O system. UsageOutputEvent( entity, input, parameter, delay, x ) Input
OutputReturns: nothing Example--Requires a func_movelinear in the map, named "movelinear_1" OutputEvent( "movelinear_1", "SetPosition", "0.5" .75, 1 ) |