Difference between revisions of "Category:Lua Callbacks"

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(New page: Callbacks are user-defined functions which are activated by events in the game. The lua script can change the outcome of these events, or simply use the event as a cue to run some other co...)
 
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Callbacks are user-defined functions which are activated by events in the game. The lua script can change the outcome of these events, or simply use the event as a cue to run some other code.
 
Callbacks are user-defined functions which are activated by events in the game. The lua script can change the outcome of these events, or simply use the event as a cue to run some other code.
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[[Lua:Effect-triggered_callbacks]]
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[[Category:Lua]]
 
[[Category:Lua]]

Revision as of 20:08, 11 May 2009

Callbacks are user-defined functions which are activated by events in the game. The lua script can change the outcome of these events, or simply use the event as a cue to run some other code. Lua:Effect-triggered_callbacks