Difference between revisions of "Talk:Changelog"
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==2.4 (19 September 2009)== | ==2.4 (19 September 2009)== | ||
− | < | + | ===<s>User Interface=== |
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*On-screen messages are now colour-coded for better visibility | *On-screen messages are now colour-coded for better visibility | ||
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**Yellow messages for any flag/ball being dropped or returned | **Yellow messages for any flag/ball being dropped or returned | ||
**Red messages for enemy taking your flag/ball or capping. | **Red messages for enemy taking your flag/ball or capping. | ||
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*Can now display more than 1 on-screen message | *Can now display more than 1 on-screen message | ||
**Number of messages shown on the screen at a time controlled by cvar hud_messages | **Number of messages shown on the screen at a time controlled by cvar hud_messages | ||
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*Added deathnotice icons | *Added deathnotice icons | ||
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**Flaginfo status icons fixed (sometimes they were displaying the wrong icon) | **Flaginfo status icons fixed (sometimes they were displaying the wrong icon) | ||
− | + | *Status of grellow pipes, detpacks, and jump pads are shown on the HUD</s> | |
+ | :This entire section can be added by updating the [http://www.fortress-forever.com/wiki2/index.php?title=HUD HUD page] --[[User:DrSatan-12955|DrSatan-12955]] 13:42, 20 September 2009 (MDT) | ||
− | <b>Generic / Misc Stuff</b> | + | ===<b><s>Generic / Misc Stuff</s></b>=== |
− | *Getting damaged slows you down if you're above runspeed | + | *<s>Getting damaged slows you down if you're above runspeed |
− | **The slow is proportional to damage taken; if you take a little bit of damage you just get slowed a little bit. You can only be slowed to a minimum of your class' base runspeed. | + | **The slow is proportional to damage taken; if you take a little bit of damage you just get slowed a little bit. You can only be slowed to a minimum of your class' base runspeed.</s> |
+ | : doesn't really have a place unless someone wants to add it to their tutorials --[[User:DrSatan-12955|DrSatan-12955]] 14:12, 20 September 2009 (MDT) | ||
− | *Handheld concs don't push other players | + | *<s>Handheld concs don't push other players</s> |
− | *You can now hold jump to bunnyhop rather than having to let go and press between each jump | + | : [http://www.fortress-forever.com/wiki2/index.php?title=Grenade:Concussion#Specal_Properties added] --[[User:DrSatan-12955|DrSatan-12955]] 13:52, 20 September 2009 (MDT) |
+ | *<s>You can now hold jump to bunnyhop rather than having to let go and press between each jump | ||
− | **You can disable this, and use the old method using cl_jumpqueue 1 | + | **You can disable this, and use the old method using cl_jumpqueue 1</s> |
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Movement_Skills#Bunnyhopping added] --[[User:DrSatan-12955|DrSatan-12955]] 13:52, 20 September 2009 (MDT) | ||
− | *sv_friction up from 4 to 5 | + | *<s>sv_friction up from 4 to 5</s> |
− | *Reduced flag bounding box (from basic box +24 to basic box +8) | + | : will go up once [http://www.fortress-forever.com/wiki2/index.php?title=Talk:Server_FAQ_/_Guide Server FAQ / Guide Page] is updated --[[User:DrSatan-12955|DrSatan-12955]] 13:54, 20 September 2009 (MDT) |
− | *Added logging for sentry and dispenser sabotaging | + | *<s>Reduced flag bounding box (from basic box +24 to basic box +8) |
− | *Nail speed reduced to 50% of old speed | + | *Added logging for sentry and dispenser sabotaging</s> |
− | *Super shotgun reload speed raised, 0.6 -> 0.5 seconds to move into reload position, then 0.4 -> 0.35 seconds to reload each shell | + | : the two above are not listed anywhere in the wiki --[[User:DrSatan-12955|DrSatan-12955]] 14:09, 20 September 2009 (MDT) |
− | *Single shotgun reload speed raised, 0.4 -> 0.25 seconds to reload each shell. | + | *<s>Nail speed reduced to 50% of old speed<s> |
− | *Grenade throwspeed upped to 700 from 630 | + | : [http://www.fortress-forever.com/wiki2/index.php?title=Weapon:Nailgun added] and [http://www.fortress-forever.com/wiki2/index.php?title=Weapon:Super_Nailgun added] --[[User:DrSatan-12955|DrSatan-12955]] 14:09, 20 September 2009 (MDT) |
− | *Server tickrate defaulted to 66 from 33 | + | *<s>Super shotgun reload speed raised, 0.6 -> 0.5 seconds to move into reload position, then 0.4 -> 0.35 seconds to reload each shell</s> |
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Weapon:Super_Shotgun added] --[[User:DrSatan-12955|DrSatan-12955]] 14:00, 20 September 2009 (MDT) | ||
+ | *<s>Single shotgun reload speed raised, 0.4 -> 0.25 seconds to reload each shell.</s> | ||
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Weapon:Single_Shotgun added] --[[User:DrSatan-12955|DrSatan-12955]] 14:00, 20 September 2009 (MDT) | ||
+ | *<s>Grenade throwspeed upped to 700 from 630</s> | ||
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Grenade added to all pg's in category] --[[User:DrSatan-12955|DrSatan-12955]] 14:03, 20 September 2009 (MDT) | ||
+ | *<s>Server tickrate defaulted to 66 from 33 | ||
*cl_cmdrate and cl_updaterate defaulted to 66 from 33 | *cl_cmdrate and cl_updaterate defaulted to 66 from 33 | ||
*New announcer sounds | *New announcer sounds | ||
− | *New jump sounds | + | *New jump sounds</s> |
+ | : there is no where that refers to these values in the wiki --[[User:DrSatan-12955|DrSatan-12955]] 14:12, 20 September 2009 (MDT) | ||
− | + | ===<s>Visuals=== | |
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*Brighter blue and grellow demoman pipe textures | *Brighter blue and grellow demoman pipe textures | ||
*Brighter nail texture | *Brighter nail texture | ||
− | *Variable size flames functionality. Burn level 1 is now smaller flames than 2 and 3 | + | *Variable size flames functionality. Burn level 1 is now smaller flames than 2 and 3</s> |
+ | : also see no where to put these --[[User:DrSatan-12955|DrSatan-12955]] 14:31, 20 September 2009 (MDT) | ||
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− | + | ===<s>Class-Specific Changes</s>=== | |
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− | + | <s>* Medic: | |
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− | * Medic: | ||
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+ | *Made dropped health packs heal by a maximum of 15 hp each</s> | ||
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Weapon:Medikit added] --[[User:DrSatan-12955|DrSatan-12955]] 14:52, 20 September 2009 (MDT) | ||
− | * Pyro: | + | <s>* Pyro: |
− | *Flamethrower range reduced by 1/6th (384 back to 320) | + | *Flamethrower range reduced by 1/6th (384 back to 320)</s> |
+ | : there is no where that this is listed. --[[User:DrSatan-12955|DrSatan-12955]] 14:52, 20 September 2009 (MDT) | ||
− | * Sniper: | + | <s>* Sniper: |
− | *Legshot duration reduced from 10s to 5s | + | *Legshot duration reduced from 10s to 5s</s> |
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Category:Status_Effects#Crippled added] --[[User:DrSatan-12955|DrSatan-12955]] 14:52, 20 September 2009 (MDT) | ||
− | *HWGuy: | + | <s>*HWGuy: |
− | *Mirv and mirvlet damage reduced to same as frags (180 to 145) | + | *Mirv and mirvlet damage reduced to same as frags (180 to 145)</s> |
+ | :[http://www.fortress-forever.com/wiki2/index.php?title=Grenade:MIRV#Damage added] --[[User:DrSatan-12955|DrSatan-12955]] 14:52, 20 September 2009 (MDT) | ||
− | * Demoman: | + | <s>* Demoman: |
*Yellow pipe radius reduced from 135 to 130 | *Yellow pipe radius reduced from 135 to 130 | ||
*Added detpipes demoman command - can now bind keys to det pipes and do other things aswell / more scripting flexibility (rather than having to worry about +attack2 and -attack2) | *Added detpipes demoman command - can now bind keys to det pipes and do other things aswell / more scripting flexibility (rather than having to worry about +attack2 and -attack2) | ||
− | *Mirv and mirvlet damage reduced to same as frags (180 to 145) | + | *Mirv and mirvlet damage reduced to same as frags (180 to 145)</s> |
+ | : nothing to change here --[[User:DrSatan-12955|DrSatan-12955]] 14:55, 20 September 2009 (MDT) | ||
− | * Spy: | + | <s>* Spy: |
*Gas grenades have been removed. | *Gas grenades have been removed. | ||
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*Quietly sabotaged SG no longer fires slightly inaccurately | *Quietly sabotaged SG no longer fires slightly inaccurately | ||
*Quietly sabotaged dispenser no longer reduces armor class of teammates that touch it | *Quietly sabotaged dispenser no longer reduces armor class of teammates that touch it | ||
− | *Quietly sabotaged dispenser no longer skips the "enemies are using your dispenser" message, and displays it as normal | + | *Quietly sabotaged dispenser no longer skips the "enemies are using your dispenser" message, and displays it as normal</s> |
+ | : Carl got to some of this...everything else I removed / changed --[[User:DrSatan-12955|DrSatan-12955]] 15:07, 20 September 2009 (MDT) | ||
− | * Engineer's SG: | + | *<s> Engineer's SG: |
*Lockon time decreased from 0.5s to 0.2s | *Lockon time decreased from 0.5s to 0.2s | ||
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*Lowest pitch-down angle raised from -90 to -85 degrees | *Lowest pitch-down angle raised from -90 to -85 degrees | ||
*Idle scan range reduced from +-40 to +-30 degrees | *Idle scan range reduced from +-40 to +-30 degrees | ||
− | *Level 1 health increased by 10% | + | *Level 1 health increased by 10%</s> |
+ | : all of this stuff is code changes and is not in the wiki afaik. I did update the [http://www.fortress-forever.com/wiki2/index.php?title=Category:Buildables#Sentry_Gun lvl.1 health] - [[User:DrSatan-12955|DrSatan-12955]] 13:19, 20 September 2009 (MDT) | ||
− | *Engineer (other) | + | *<s>Engineer (other) |
− | *Dispensers now eat bags that touch them, with an appropriate sound ;) | + | *Dispensers now eat bags that touch them, with an appropriate sound ;)</s> |
+ | : [http://www.fortress-forever.com/wiki2/index.php?title=Category:Buildables#Dispenser added] - [[User:DrSatan-12955|DrSatan-12955]] 13:26, 20 September 2009 (MDT) | ||
− | + | ===<s>Map Changes</s>=== | |
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− | < | ||
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*Napoli | *Napoli | ||
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*New Invade/Defend the Zone map | *New Invade/Defend the Zone map | ||
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*Visual improvements and fixes | *Visual improvements and fixes | ||
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*2Fort | *2Fort | ||
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*Made it really easy for server admins to change the map's sniper limit if they want | *Made it really easy for server admins to change the map's sniper limit if they want | ||
+ | </s> | ||
− | + | : this all needs redone, but I have created stubs for the new maps in the [[Map Guides]] Section --[[User:DrSatan-12955|DrSatan-12955]] 15:34, 20 September 2009 (MDT) | |
− | + | ===<b>Lua Changes</b>=== | |
− | <b>Lua Changes</b> | ||
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*"SmartSpeak(player, "CTF_YOUGOTFLAG", "CTF_GOTFLAG", "CTF_LOSTFLAG")" replaced by "RandomFlagTouchSpeak( player )" to randomly play 1 of 4 flag touched announcer sounds | *"SmartSpeak(player, "CTF_YOUGOTFLAG", "CTF_GOTFLAG", "CTF_LOSTFLAG")" replaced by "RandomFlagTouchSpeak( player )" to randomly play 1 of 4 flag touched announcer sounds | ||
*Fixed Lua support of all non-ff-specific entity inputs (things like func_breakable:onbreak() work now) | *Fixed Lua support of all non-ff-specific entity inputs (things like func_breakable:onbreak() work now) | ||
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==2.0 (15 February 2008)== | ==2.0 (15 February 2008)== |
Latest revision as of 14:36, 20 September 2009
This might be missing some stuff, I just c&p'd information in from the front page and forum threads.
--DrSatan-12955 03:09, 16 February 2008 (CST) I'm pasting this here to work off of...if you update / change something please cross it off the list with the <s></s> strikethrough...
2.4 (19 September 2009)
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