Difference between revisions of "Map Templates"
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| + | These are generic templates for game types that can be freely used and modified. | ||
| + | |||
| + | ==General== | ||
| + | [[Map_Template:BaseTeamplay|Basic Teamplay LUA]] | ||
| + | ==Map-specific== | ||
[[Map_Template:Attack/Defend|Attack and Defend (Dustbowl)]]<br> | [[Map_Template:Attack/Defend|Attack and Defend (Dustbowl)]]<br> | ||
[[Map_Template:CTF|Capture the Flag]]<br> | [[Map_Template:CTF|Capture the Flag]]<br> | ||
[[Map_Template:Invade/Defend|Invade and Defend (Cornfield)]]<br> | [[Map_Template:Invade/Defend|Invade and Defend (Cornfield)]]<br> | ||
| + | [[Map_Template:RCTF|Reverse Capture the Flag]]<br> | ||
| + | [[Map_Template:Sequential_Territory_Control|Sequential Territory Control (Warpath)]]<br> | ||
| + | [[Map_Template:Territory_Control|Territory Control (CZ2)]]<br> | ||
[[Map_Template:VIP|Hunted]]<br> | [[Map_Template:VIP|Hunted]]<br> | ||
| + | [[Map_Template:Security|Security]]<br> | ||
| + | [[Category:Map Templates]] [[Category:Mapping]] [[Category:Lua]] | ||
Latest revision as of 05:52, 29 August 2009
These are generic templates for game types that can be freely used and modified.
General
Map-specific
Attack and Defend (Dustbowl)
Capture the Flag
Invade and Defend (Cornfield)
Reverse Capture the Flag
Sequential Territory Control (Warpath)
Territory Control (CZ2)
Hunted
Security