Difference between revisions of "Reference:Classes"
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m (FF 2.2 made spawn armor same as max, see the bottom of this page: http://www.fortress-forever.com/changelogs/2.2) |
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|- style="background:#dce7ed; color:#000000" | | |- style="background:#dce7ed; color:#000000" | | ||
| rowspan="2" |'''Class''' | | rowspan="2" |'''Class''' | ||
| − | | colspan=" | + | | colspan="3" |'''Health and Armor''' |
| rowspan="2" |'''Speed''' | | rowspan="2" |'''Speed''' | ||
|- style="background-color: #f3f3f3;" | | |- style="background-color: #f3f3f3;" | | ||
!Health | !Health | ||
![[Reference:Armor|Armor]] Class | ![[Reference:Armor|Armor]] Class | ||
| − | |||
!Max Armor | !Max Armor | ||
|- style="background:#f5faff;" | | |- style="background:#f5faff;" | | ||
| Line 18: | Line 17: | ||
|75 | |75 | ||
|Light | |Light | ||
| − | |||
|50 | |50 | ||
|400 | |400 | ||
| Line 25: | Line 23: | ||
|90 | |90 | ||
|Light | |Light | ||
| − | |||
|50 | |50 | ||
|300 | |300 | ||
| Line 32: | Line 29: | ||
|100 | |100 | ||
|Heavy | |Heavy | ||
| − | |||
|200 | |200 | ||
|240 | |240 | ||
| Line 39: | Line 35: | ||
|90 | |90 | ||
|Medium | |Medium | ||
| − | |||
|120 | |120 | ||
|280 | |280 | ||
| Line 46: | Line 41: | ||
|90 | |90 | ||
|Medium | |Medium | ||
| − | |||
|100 | |100 | ||
|320 | |320 | ||
| Line 53: | Line 47: | ||
|100 | |100 | ||
|Heavy | |Heavy | ||
| − | |||
|300 | |300 | ||
|230 | |230 | ||
| Line 60: | Line 53: | ||
|100 | |100 | ||
|Medium | |Medium | ||
| − | |||
|150 | |150 | ||
|300 | |300 | ||
| Line 67: | Line 59: | ||
|90 | |90 | ||
|Medium | |Medium | ||
| − | |||
|50 | |50 | ||
|300 | |300 | ||
| Line 74: | Line 65: | ||
|80 | |80 | ||
|Medium-Light | |Medium-Light | ||
| − | |||
|100 | |100 | ||
|300 | |300 | ||
| Line 81: | Line 71: | ||
|75 | |75 | ||
|Light | |Light | ||
| − | |||
|50 | |50 | ||
|230 | |230 | ||
| Line 88: | Line 77: | ||
See the [[Reference:Armor|Armor Reference Guide]] for more detail. | See the [[Reference:Armor|Armor Reference Guide]] for more detail. | ||
| − | NOTE: | + | NOTE: Since FF 2.2, all maps default to giving full health/armor/ammo on spawn. |
| + | |||
===Grenades=== | ===Grenades=== | ||
| Line 190: | Line 180: | ||
|} | |} | ||
See the [[Reference:Grenades|Grenades Reference Guide]] for more detail. | See the [[Reference:Grenades|Grenades Reference Guide]] for more detail. | ||
| + | |||
| + | 'Grenades equipped at spawn' shows the default amounts. Certain maps use different values to the ones shown here, however, most will use the defaults. | ||
===Weapons and Ammunition=== | ===Weapons and Ammunition=== | ||
Latest revision as of 07:41, 26 February 2013
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Class reference guideHealth, Armor, and Speed
See the Armor Reference Guide for more detail. NOTE: Since FF 2.2, all maps default to giving full health/armor/ammo on spawn. Grenades
See the Grenades Reference Guide for more detail. 'Grenades equipped at spawn' shows the default amounts. Certain maps use different values to the ones shown here, however, most will use the defaults. Weapons and Ammunition
See the Weapons Reference Guide and Ammo Reference Guide for more detail. NOTE: most maps give full ammo to all players on spawn, through Lua scripting.
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