Difference between revisions of "Class:Soldier"
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==Ammunition== | ==Ammunition== | ||
| − | + | {| border="1" width="50%" align="center" | |
| − | + | ! Ammunition !! At Spawn !! Maximum !! Discard | |
| − | + | |- | |
| − | + | ! [[Grenade:Frag|Frag Grenade]] | |
| − | + | | 2 | |
| − | + | | 4 | |
| − | Grenade | + | | No |
| − | + | |- | |
| − | + | ! [[Grenade:Nail|Nail Grenade]] | |
| − | + | | 1 | |
| − | + | | 2 | |
| − | + | | No | |
| − | [[Ammo:Shell|Shells]] | + | |- |
| − | + | ! [[Ammo:Shell|Shells]] | |
| − | + | | 50 | |
| − | + | | 100 | |
| − | + | | No | |
| − | + | |- | |
| − | [[Ammo:Nail|Nails]] | + | ! [[Ammo:Nail|Nails]] |
| − | + | | 0 | |
| − | + | | 100 | |
| − | + | | Yes | |
| − | + | |- | |
| − | + | ! [[Ammo:Cell|Cells]] | |
| − | [[Ammo:Cell|Cells]] | + | | 0 |
| − | + | | 50 | |
| − | + | | Yes | |
| − | + | |- | |
| − | + | ! [[Ammo:Rocket|Rockets]] | |
| − | + | | 10 | |
| − | [[Ammo:Rocket|Rockets]] | + | | 50 |
| − | + | | No | |
| − | + | |- | |
| − | + | ! [[Ammo:Detpack|Detpacks]] | |
| − | + | | 0 | |
| − | + | | 0 | |
| − | + | | Yes | |
| − | [[Ammo:Detpack|Detpacks]] | + | |} |
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==Special Command== | ==Special Command== | ||
Revision as of 22:52, 20 June 2007
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Content
The soldier.
Ammunition
| Ammunition | At Spawn | Maximum | Discard |
|---|---|---|---|
| Frag Grenade | 2 | 4 | No |
| Nail Grenade | 1 | 2 | No |
| Shells | 50 | 100 | No |
| Nails | 0 | 100 | Yes |
| Cells | 0 | 50 | Yes |
| Rockets | 10 | 50 | No |
| Detpacks | 0 | 0 | Yes |
Special Command
- Reloads the currently selected weapon.
Special Abilities
- Specific to class: Abilities
Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.
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