Difference between revisions of "Map Editing"
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* [[:Category:Lua_Commands|Basic Lua commands]] | * [[:Category:Lua_Commands|Basic Lua commands]] | ||
* [[:Category:Lua_Callbacks|Basic Lua callbacks]] | * [[:Category:Lua_Callbacks|Basic Lua callbacks]] | ||
| − | * [[Lua: | + | * [[Lua:Entity_typing|Entity types in Lua]] |
| + | * [[Lua:Map Location System|Map location system]] | ||
* [[Lua:Flags|Lua Flags]] | * [[Lua:Flags|Lua Flags]] | ||
[[Category:Mapping]] [[Category:Lua]] | [[Category:Mapping]] [[Category:Lua]] | ||
Revision as of 07:47, 14 June 2009
Fortress Forever allows users to create their own maps. Thanks to the LUA programming language that's implanted into Fortress Forever, map-makers are able to create their own game types.
Map Editing
- How to set up Hammer for Fortress Forever
- Mapping Tips
- Entities
- Mapping Resources
- Templates for Game Types