Map Editing

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Fortress Forever allows users to create their own maps. Thanks to the LUA programming language that's implanted into Fortress Forever, map-makers are able to create their own game types.

Map Editing

Lua

  • Intro to Lua This guide shows how to use existing Lua code to create items such as player spawns, ammo bags, and flags. Great for mappers new to FF.
  • Templates for Game Types By using the included Lua scripts, you can set up common map types easily. Here's how.
  • Map location system How to name areas of your map, and display those names on the player's screen.
  • Category:Lua A reference for Lua script writers.
Mapping for FF
The Basics

Setting up Hammer
Getting Started With Lua
Releasing a map

FF-specific Entities

Lua location system

Map Templates
FF Lua Documentation

Entity Typing
Entity Collections

Commands
Callbacks
Fortress Forever
NavMenu ScoutConc 300px.jpg
Scout Concing in Fortress Forever
Introduction
What is Fortress Forever?
Installation and Setup
System Requirements
DownloadsMain Menu
SetupBeginner's Guide
Scripts
Playing the Game
Team and ClassHUD
Map GuidesGame Goals
WeaponsGrenadesBuildables
AmmoArmorStatus Effects
Class Guides
ScoutSniperSoldier
DemomanMedicHWGuy
PyroSpyEngineerCivilian
Advanced Gameplay
Movement Skills
Jumping Skills
Technical Reference
Class Reference Guide
Weapons Reference Guide
Grenades Reference Guide
Ammo Reference
Armor Reference
Modding
Map Editing
FAQ
TF2 Player's Guide To FF
TFC Player's Guide To FF
Client commands and variables
Troubleshooting
Release Notes