Difference between revisions of "Class:Soldier"

From Fortress Forever Wiki
Jump to navigationJump to search
Line 83: Line 83:
  
 
[[Category:Classes]]
 
[[Category:Classes]]
 +
{{Classes}}

Revision as of 11:11, 8 June 2007

Content

The soldier.

Health and Armour

  • Health maximum: 100
  • Armour type: Red
  • Armour on spawn: 100
  • Armour maximum: 200

Movement

  • Maximum speed: 240

Grenades

Weapons

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 4
  • Discard: No

Grenade Type 2

  • At spawn: 1
  • Maximum: 2
  • Discard: No

Shells

  • At spawn: 50
  • Maximum: 100
  • Discard: No

Nails

  • At spawn: 0
  • Maximum: 100
  • Discard: Yes

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 10
  • Maximum: 50
  • Discard: No


Detpacks

  • At spawn: 0
  • Maximum: 0
  • Discard: Yes

Radio Tags

  • At spawn: 0
  • Maximum: 1
  • Discard: Yes

Special Command

  • Reloads the currently selected weapon.

Special Abilities

Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.

Class Guides
Scout  •  Sniper  •  Soldier  •  Demoman  •  Medic •  HWGuy  •  Pyro  •  Spy  •  Engineer  •  Civilian
Back to Main Page