Difference between revisions of "Class:Soldier"

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{| border="0" style="background:#000000" width=100% align="center"
 
{| border="0" style="background:#000000" width=100% align="center"
 
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{| border="0" style="background:#ffffff;font-size:90%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#a9a9a9; color:#000000"|'''Health And Armour'''
 
|+ style="background:#a9a9a9; color:#000000"|'''Health And Armour'''
 
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|width="30%"; align="right"| 200
 
|width="30%"; align="right"| 200
 
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#a9a9a9; color:#000000"|'''Movement'''
 
|+ style="background:#a9a9a9; color:#000000"|'''Movement'''
 
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|width="30%"; align="right"| 240
 
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{| border="0" style="background:#ffffff;font-size:90%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#a9a9a9; color:#000000"|'''Grenades'''
 
|+ style="background:#a9a9a9; color:#000000"|'''Grenades'''
 
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|width="30%"; align="right"| [[Grenade:Nail|Nail]]
 
|width="30%"; align="right"| [[Grenade:Nail|Nail]]
 
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#a9a9a9; color:#000000"|'''Weapons'''
 
|+ style="background:#a9a9a9; color:#000000"|'''Weapons'''
 
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Revision as of 22:32, 20 June 2007

Soldier
Health And Armour
Health Maximum: 100
Armour Type: Red
Armour On Spawn: 100
Armour Maximum: 200
Movement
Maximum Speed: 240
Grenades
Grenade 1: Frag
Grenade 2: Nail
Weapons
slot1: Crowbar
slot2: Single Shotgun
slot3: Super Shotgun
slot4: N/A
slot5: RPG

Content

The soldier.

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 4
  • Discard: No

Grenade Type 2

  • At spawn: 1
  • Maximum: 2
  • Discard: No

Shells

  • At spawn: 50
  • Maximum: 100
  • Discard: No

Nails

  • At spawn: 0
  • Maximum: 100
  • Discard: Yes

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 10
  • Maximum: 50
  • Discard: No


Detpacks

  • At spawn: 0
  • Maximum: 0
  • Discard: Yes

Radio Tags

  • At spawn: 0
  • Maximum: 1
  • Discard: Yes

Special Command

  • Reloads the currently selected weapon.

Special Abilities

Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.

Class Guides
Scout  •  Sniper  •  Soldier  •  Demoman  •  Medic •  HWGuy  •  Pyro  •  Spy  •  Engineer  •  Civilian
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