Difference between revisions of "Class:HWGuy"
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| − | Although he looks slow and stupid, the '''Heavy Weapons Guy''' is an expert in the use of... heavy weapons. He carries a huge gun known as the [[Weapon:Assault_Cannon|assault cannon]]. It has a 200 round clip and slices through enemies like butter. While the recoil of firing such a weapon would probably kill lesser classes, the HWGuy is able to withstand it easily. However, the recoil is still rather powerful and firing the assault cannon does cause the HWGuy to slow down considerably. The gun is most effective at close to medium range, and quickly loses accuracy at long range. Due to the combined weight of his weaponry, armor, and | + | Although he looks slow and stupid, the '''Heavy Weapons Guy''' is an expert in the use of... heavy weapons. He carries a huge gun known as the [[Weapon:Assault_Cannon|assault cannon]]. It has a 200 round clip and slices through enemies like butter. While the recoil of firing such a weapon would probably kill lesser classes, the HWGuy is able to withstand it easily. However, the recoil is still rather powerful and firing the assault cannon does cause the HWGuy to slow down considerably. The gun is most effective at close to medium range, and quickly loses accuracy at long range. Due to the combined weight of his weaponry, armor, and self, the HWGuy moves very slowly. |
Since he likely carries well over 200 pounds of gear (and is slightly overweight himself), the HWGuy is hard to push around with explosions. This makes the HWGuy effective at defending choke points. Since he can't easily be knocked out of them, the enemy has usually no choice but to either die to assault cannon fire or retreat. If you want to be an impenetrable (and deadly) wall, the HW Guy is the class for you. | Since he likely carries well over 200 pounds of gear (and is slightly overweight himself), the HWGuy is hard to push around with explosions. This makes the HWGuy effective at defending choke points. Since he can't easily be knocked out of them, the enemy has usually no choice but to either die to assault cannon fire or retreat. If you want to be an impenetrable (and deadly) wall, the HW Guy is the class for you. | ||
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* Find a good defensive spot, and use the Assault Cannon to destroy any enemies you see! | * Find a good defensive spot, and use the Assault Cannon to destroy any enemies you see! | ||
* Watch out, as you are almost immobile while your Assault Cannon is wound up. | * Watch out, as you are almost immobile while your Assault Cannon is wound up. | ||
| + | * Use Overpressure and [[Grenade:Slowfield|slowfield grenades]] to slow down enemies and control the battlefield. | ||
| abilities = | | abilities = | ||
{{Inline_Ability| | {{Inline_Ability| | ||
|name = Heaviness | |name = Heaviness | ||
|description= | |description= | ||
| − | HWGuys are so heavy that they're almost impossible to move. | + | HWGuys are so heavy that they're almost impossible to move. Explosions do not knock HWGuys around. [[Grenade:Concussion|Concussion grenades]] can still push them around, however. |
| + | }} | ||
| + | {{Inline_Ability| | ||
| + | |name = Overpressure | ||
| + | |description=The HWGuy stomps the ground hard and releases a shockwave that stops enemies in their tracks. Good for stopping [[Concjumping|conc jumping]] [[Class:Scout|Scouts]] or [[Class:Medic|Medics]]. | ||
}} | }} | ||
Revision as of 08:38, 8 July 2011
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Although he looks slow and stupid, the Heavy Weapons Guy is an expert in the use of... heavy weapons. He carries a huge gun known as the assault cannon. It has a 200 round clip and slices through enemies like butter. While the recoil of firing such a weapon would probably kill lesser classes, the HWGuy is able to withstand it easily. However, the recoil is still rather powerful and firing the assault cannon does cause the HWGuy to slow down considerably. The gun is most effective at close to medium range, and quickly loses accuracy at long range. Due to the combined weight of his weaponry, armor, and self, the HWGuy moves very slowly. Since he likely carries well over 200 pounds of gear (and is slightly overweight himself), the HWGuy is hard to push around with explosions. This makes the HWGuy effective at defending choke points. Since he can't easily be knocked out of them, the enemy has usually no choice but to either die to assault cannon fire or retreat. If you want to be an impenetrable (and deadly) wall, the HW Guy is the class for you. Basic Strategy
Special Abilities
WeaponsCrowbarThe standard-issue crowbar for every class. It does some damage, but not enough to make a difference in a battle against a full-health opponent. It's a good humiliation tool for someone who is about to die, however. ShotgunPathetic damage, but it has a tight spread, so it's better than the Super Shotgun at long range. Super ShotgunUse this if you don't have enough time to wind up the assault cannon, or need maneuverability: for example, if a Spy is trying to backstab you. Assault CannonTakes a couple of seconds to rev up, but does good, continuous damage up to medium range. The HWGuy is slowed considerably when firing it. GrenadesFrag grenadeA standard fragmentation grenade. Use this when you have run out of the more powered MIRV grenades (below). MIRV GrenadeThe most destructive grenade in Fortress Forever. The MIRV grenades explodes at the end of its fuse, releasing 4 more mini grenades which then explode too. That's 5 high-damage explosions for your enemies to avoid. Additional Strategy and TipsDefensive HWGuy
Offensive HWGuy
Playing Against an HWGuy
Further reading
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