Difference between revisions of "HUD"

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=Content=
 
=Content=
  
Pretty self explanitory. This page is for all the hud topics.  Health, Armour, class skills, map info (such as cap points held on cz2), Death messages, messages sent when players touch a dispenser or have their dispenser touched.  Text messages, voice channels and so forth.  Break everything down into subtopics if any detail is involved, using the prefix HUD:.
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HUD or, Heads Up Display. The HUD is what shows your Health, and Armour. It is what shows you what weapon you are using as well as how much ammo you have. It is what provides your essential information. class skills, map information (such as cap points held on cz2), Death messages, messages sent when players touch a dispenser or have their dispenser touched.  Text messages, voice channels and so forth.  Break everything down into subtopics if any detail is involved, using the prefix HUD:.
  
 
Check the discussion page.
 
Check the discussion page.

Revision as of 22:55, 3 January 2008


Content

HUD or, Heads Up Display. The HUD is what shows your Health, and Armour. It is what shows you what weapon you are using as well as how much ammo you have. It is what provides your essential information. class skills, map information (such as cap points held on cz2), Death messages, messages sent when players touch a dispenser or have their dispenser touched. Text messages, voice channels and so forth. Break everything down into subtopics if any detail is involved, using the prefix HUD:.

Check the discussion page.

Health and Armour

Ammo

Engineer Messages

Map Objective Information

Death Messages

Voice System

Player Information

  • When the player looks at an enemy, the enemy player's name should be displayed on the hud (either on the bottom or next to the crosshair, like TFC -- hud_centerid ). If the enemy is a Spy then there are some other Stipulations.
  • When the player looks at a friendly, the player's name, health and armour should be displayed.


Playing the Game
Getting Started  •  Team and Class Selection  •  Player Movement Controls  •  Video Tutorials
Heads-Up Display  •  Buildables  •  Status Effects  •  Beginner's Guide
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