Difference between revisions of "Class:Sniper"

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[[Category:Classes]]
 
[[Category:Classes]]
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{{Classes}}

Revision as of 11:11, 8 June 2007

Content

The sniper.

Health and Armour

  • Health maximum: 90
  • Armour type: Green
  • Armour on spawn: 0
  • Armour maximum: 50

Movement

  • Maximum speed: 300

Grenades

Weapons

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 2
  • Discard: No

Grenade Type 2

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Shells

  • At spawn: 60
  • Maximum: 75
  • Discard: No

Nails

  • At spawn: 50
  • Maximum: 100
  • Discard: No

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 0
  • Maximum: 25
  • Discard: Yes

Detpacks

  • At spawn: 0
  • Maximum: 0
  • Discard: Yes

Radio Tags

  • At spawn: 3
  • Maximum: 6
  • Discard: No

Special Command

Special Abilities

  • Specific to class: Abilities
  • The Sniper can cause locational damage with certain weapons, but this is not a class-wide ability. Please check out the Sniper Rifle and Radio Tag Rifle for details.
  • The Sniper can radio tag enemies by using a specific weapon. Please check out the Radio Tag Rifle for details.


Class Guides
Scout  •  Sniper  •  Soldier  •  Demoman  •  Medic •  HWGuy  •  Pyro  •  Spy  •  Engineer  •  Civilian
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