Difference between revisions of "Game Goals"

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[[Capture The Flag|Capture the Flag]] - Steal the enemy's flag and take it back to your base. <br>
 
[[Capture The Flag|Capture the Flag]] - Steal the enemy's flag and take it back to your base. <br>
[[Game_Type:Attack_and_Defend|Attack and Defend]] - One team tries to take control of a map by taking their flag to certain points in a map. The other must prevent this from happening. If teh attacks manage to take control of all the points, then the roles are reversed. <br>
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[[Game_Type:Attack_and_Defend|Attack and Defend]] - One team tries to take control of a map by taking their flag to certain points in a map. The other must prevent this from happening. If the attacks manage to take control of all the points, then the roles are reversed. <br>
 
[[Game_Type:Territory_Control|Territory Control]] - Two teams vie for control of points scattered throughout a map. To take control of one, a team's flag must be taken to the point. Once one team has control of all of the points, the points reset. <br>
 
[[Game_Type:Territory_Control|Territory Control]] - Two teams vie for control of points scattered throughout a map. To take control of one, a team's flag must be taken to the point. Once one team has control of all of the points, the points reset. <br>
[[Game_Type:Hunted|Hunted/Assassinaton]] - A [[Class:Civilian|Civilian]] must reach a point in a map, but asassins (usually [[Sniper|Snipers]]) try to stop him. [[Class:HWGuy|HWGuys]], [[Class:Medic|Medics]] and [[Soldier|Soldiers]] assist the Civilian. If the Civilian is killed the assassins get points and the map resets. <br>
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[[Game_Type:Hunted|Hunted/Assassinaton]] - A [[Class:Civilian|Civilian]] must reach a point in a map, but assassins (usually [[Sniper|Snipers]]) try to stop him. [[Class:HWGuy|HWGuys]], [[Class:Medic|Medics]] and [[Soldier|Soldiers]] assist the Civilian. If the Civilian is killed the assassins get points and the map resets. <br>
 
[[Game_Type:Deathmatch|Deathmatch]] - Kill everyone for fun and profit!
 
[[Game_Type:Deathmatch|Deathmatch]] - Kill everyone for fun and profit!

Revision as of 17:14, 2 January 2008

Capture the Flag - Steal the enemy's flag and take it back to your base.
Attack and Defend - One team tries to take control of a map by taking their flag to certain points in a map. The other must prevent this from happening. If the attacks manage to take control of all the points, then the roles are reversed.
Territory Control - Two teams vie for control of points scattered throughout a map. To take control of one, a team's flag must be taken to the point. Once one team has control of all of the points, the points reset.
Hunted/Assassinaton - A Civilian must reach a point in a map, but assassins (usually Snipers) try to stop him. HWGuys, Medics and Soldiers assist the Civilian. If the Civilian is killed the assassins get points and the map resets.
Deathmatch - Kill everyone for fun and profit!