Difference between revisions of "Category:Buildables"
From Fortress Forever Wiki
Jump to navigationJump to searchm |
|||
| Line 5: | Line 5: | ||
* Buildables can be repaired by the [[Class:Engineer|Engineer's]] [[Weapon:Spanner|Spanner]]. Hitting them with the spanner also services the buildable, but the effect varies depending on the equipment serviced. | * Buildables can be repaired by the [[Class:Engineer|Engineer's]] [[Weapon:Spanner|Spanner]]. Hitting them with the spanner also services the buildable, but the effect varies depending on the equipment serviced. | ||
* Buildables can be compromised by [[Class:Spy|Spies]]. See the [[Class_Ability:Sabotage|Sabotage]] page for details. | * Buildables can be compromised by [[Class:Spy|Spies]]. See the [[Class_Ability:Sabotage|Sabotage]] page for details. | ||
| + | |||
| + | {{Navigation Playing the Game}} | ||
Revision as of 05:37, 31 December 2007
Things that don't really fit into weapon categories. Pretty much all of the buildables are Engineer exclusive.
Common Features of Buildables
- Buildables can be repaired by the Engineer's Spanner. Hitting them with the spanner also services the buildable, but the effect varies depending on the equipment serviced.
- Buildables can be compromised by Spies. See the Sabotage page for details.
|