News

2.43 Released!

Posted 7 years ago by Fortress Forever Team
Less than a week after 2.42 was released, a new patch arrives. We have scrambled to fixed every bug we could find and have also rebalanced a few of the new features that were added in 2.42.

Hopefully this makes up for the slight disaster that 2.42 turned out to be.

Changelog

2.43 Changelog
2.42 Changelog (in case you missed it)

Client Installer

Download/Update Fortress Forever automatically with Desura

Patch (2.42 to 2.43)
Fortress-Forever.com (.EXE)
FFPickup.com (.EXE)
DexterHaslem.com (.EXE)
KubeDawg.com (.EXE)

Patch (2.41 to 2.43)
ModDB.com (.EXE)
Fortress-Forever.com (.EXE)
FFPickup.com (.EXE)
DexterHaslem.com (.EXE)
KubeDawg.com (.EXE)

Full
ModDB.com (.EXE)
Fortress-Forever.com (.EXE)
FFPickup.com (.EXE)
DexterHaslem.com (.EXE)

Server Packages

Patch (2.42 to 2.43)
Fortress-Forever.com (.ZIP)
FFPickup.com (.ZIP)
KubeDawg.com (.ZIP)
DexterHaslem.com (.ZIP)

Patch (2.41 to 2.43)
Fortress-Forever.com (.ZIP)
FFPickup.com (.ZIP)
DexterHaslem.com (.ZIP)

Full
Fortress-Forever.com (.ZIP)
FFPickup.com (.ZIP)
DexterHaslem.com (.ZIP)
Discuss on the forums →

2.43 Incoming Very Soon

Posted 7 years ago by Fortress Forever Team
A few major things slipped through the cracks of 2.42 and are wreaking havoc. Primarily, a client crash related to joining a server while a laser grenade is active or thrown, which has been found and will be fixed in 2.43.

We also plan on addressing a few balance concerns, particularly with the slowfield, which is currently too strong. We made some last minute changes before 2.42 was released that needed more testing than they received. The Super Nailgun clip will also be raised from 30 nails to 50.

This balance/bugfix patch will be released within the next few days at most, so stay tuned.

Sorry about any issues you've been having with 2.42/2.42.1.
Discuss on the forums →

2.42.1 bugfix patch

Posted 7 years ago by Fortress Forever Team
Turns out we didn't fix an error that we thought we had fixed (CL_CopyExistingEntity). Hopefully this time we actually got it solved.

Here is a .zip of the files while we update the installers and server packages.

Extract this to your Steam/Steamapps/Sourcemods folder:

2.42 to 2.42.1 Hotfix
Discuss on the forums →

2.42 Released!

Posted 7 years ago by Fortress Forever Team
It has actually happened: 2.42 is ready and is finally being released. Download links and the changelog are below.

A deserved (and belated) thanks to an invaluable community member, Bully, for helping us out big time with the training voiceover (and the announcer sounds that were added in 2.1!). Thanks also to hlstriker for implementing the friendly soft clipping.

Changelog

2.42 Changelog

Client Installer

Download/Update Fortress Forever on Desura

Patch (2.41 to 2.42)
Fortress-Forever.com (.EXE)
3pxl.com (.EXE)
DexterHaslem.com (.EXE)
FF.Pickup (.EXE)
Awillden.co.uk (.EXE)
KubeDawg.com (.EXE)

Full
Fortress-Forever.com (.EXE)
3pxl.com (.EXE)
DexterHaslem.com (.EXE)
FF.Pickup (.EXE)

Server Packages

Patch (2.41 to 2.42)
Fortress-Forever.com (.ZIP)
3pxl.com (.ZIP)
DexterHaslem.com (.ZIP)
FF.Pickup (.ZIP)
KubeDawg.com (.ZIP)

Full
Fortress-Forever.com (.ZIP)
DexterHaslem.com (.ZIP)
FF.Pickup (.ZIP)
3pxl.com (.ZIP)
Discuss on the forums →

Patch 2.42 coming... soon?

Posted 7 years ago by Fortress Forever Team
We have been more than flakey with the release date of this patch. Early June has come and gone. We thought we'd be able to release it this past weekend, but that didn't happen either. In fact, this patch was meant to be a small, mostly-bugfix patch and released months ago.

So, instead of announcing a release date that we can't seem to stick to, here are the days that we won't be releasing FF 2.42 in the month of June (out of the days still remaining):

  • June 23rd, June 24th, June 26th, June 27th, June 28th, June 29th, and June 30th


our revised release schedule


Hopefully we'll be able to stick to that. In the meantime, here are a few more changes coming in 2.42:


team-oriented jump pads, concussed world status effect, and tranquilized world status effect
Discuss on the forums →