Difference between revisions of "Reference:Ammo"
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0.25 explosive damage per shell when detonated by an EMP. | 0.25 explosive damage per shell when detonated by an EMP. | ||
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| + | ==Detpack== | ||
| + | A special ammo type used internally in the game, carried only by the [[Class:Demoman|Demoman]]. | ||
{{Navigation Reference}} | {{Navigation Reference}} | ||
{{Infobox manual/Footer}} | {{Infobox manual/Footer}} | ||
Revision as of 16:14, 31 December 2007
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CellEnergy cells. Cells and Metal are one and the same in terms of ammunition units. Metal is simply Cells with a different label, as used by the Engineer. Used by Deals .7 damage per cell from an EMP, 1 damage per cell in a Dispenser. NailNail-shaped flechette. Used by RocketRockets make things go boom when they hit something. Used by Adds 8 explosive damage when detonated by an EMP. Adds 1.4 explosive damage when detonated in a Dispenser. Shell12-gauge shotgun shells. Used by 0.25 explosive damage per shell when detonated by an EMP. DetpackA special ammo type used internally in the game, carried only by the Demoman.
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