Difference between revisions of "User:Hirohito/sandbox"

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| rps = x
 
| rps = x
 
| damage = x
 
| damage = x
| recoil = 5
+
| recoil = .5
 
| projectilespeed = x
 
| projectilespeed = x
| bullets = 555
+
| bullets = 6
| bulletspread = x
+
| bulletspread = .02
| prereload = x
+
| prereload = .4 seconds
| reload = x
+
| reload = .4 seconds
| postreload = x
+
| postreload = .4 seconds
| spintime = x
+
| spintime = N/A
| defaultammo = x
+
| defaultammo =  
| maxammo = x
+
| maxammo = Dependant on class.
 
| ammotype = x
 
| ammotype = x
 
|
 
|

Revision as of 14:39, 24 January 2008

Implementation


Super Shotgun
Shot.jpg
Characteristics
Rate of Fire 1111 Magazine Size x
Damage x Recoil .5
Projectile Info
Projectile Speed x    
Hitscan Info
Bullets To Shoot 6 Bullet Spread .02
Pre Reload Time .4 seconds Reload Time .4 seconds
Post Reload Time .4 seconds Spintime (AC) N/A
Default Ammo Max Ammo Dependant on class.
Ammo Type x    

A shotgun. More detailed info later.

Details

Hmmm Might get rid of this. The TFC guide covers the changes. Just thinking out loud.

Special Abilities

The Class has no special abilities.

Strategy And Tips

Good as an anti-sentry weapon. I know the SSG isn't an anti-sentry weapon, but i'm testing things out.

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad