Difference between revisions of "User:Pon/Sandbox"

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{{Infobox manual/Header}}
 
{{Infobox manual/Header}}
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{{Work_In_Progress | Working on the layout for screenshots on the ff_dustbowl mapguide. Feedback welcome and encouraged, as is pointing out any wikicode mistakes/improvements!}}
  
 
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area2_abovecap|name=Looking from the CP|link=/cp2_area2_abovecap}}
 
| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area2_abovecap|name=Looking from the CP|link=/cp2_area2_abovecap}}
 
| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area2|name=Towards the CP|link=/cp2_area2}}
 
| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area2|name=Towards the CP|link=/cp2_area2}}
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==Command Point Three==
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{| style="color:white; margin: 1em auto 1em auto"
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp3_area1_spawn|name=Respawn Exit|link=/cp3_area1_spawn}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp3_area1_back|name=Back of First Area|link=/cp2_area1_back}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp3_midmap1|name=Looking up the Corridor|link=/cp3_mdimap1}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp3_midmap2|name=Looking Down the Corridor|link=/cp3_midmap2}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp3_cparea1|name=Towards the CP|link=/cp3_cparea1}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp3_cparea2|name=Looking from the CP|link=/cp3_cparea2}}
 
|}
 
|}
  
 
{{Navigation Map Guides}}
 
{{Navigation Map Guides}}
 
{{Infobox manual/Footer}}
 
{{Infobox manual/Footer}}

Latest revision as of 14:01, 26 January 2008


Work In Progress!
This article is not yet complete.
Reason: Working on the layout for screenshots on the ff_dustbowl mapguide. Feedback welcome and encouraged, as is pointing out any wikicode mistakes/improvements!


Setting

Blah blah see proper page, I'm just formatting and so on here. :)


Playing the Map

Dustbowl Valley is the 'standard' Attack and Defend map. It consists of three Command Points, played one after another. The attacking team, Blue, wins if it can capture the final command point. The defending team, Red, wins if it can prevent this for the map time limit.


Quick reference for the gametype:


  • Blue team attacks, Red team defends.
  • ... and some more shit that I'll type later


Command Point One

Command Point Two


Command Point Three


Map Guides
Capture The Flag
2Fort  •  2 More Forts  •  Aardvark  •  Bases  •  Crossover  •  Destroy  •  Dropdown  •  Monkey  •  Openfire  •  Pitfall  •  Schtop  •  Shutdown2  •  Well
Attack and Defend
Anticitizen  •  Cornfield  •  Dustbowl  •  Ksour  •  Napoli  •  Palermo  •  Vertigo
Other
Canalzone 2  •  Tiger  •  Warpath  •  The Hunted  •  Mulch Deathmatch  •  Push  •  Waterpolo  •  Epicenter  •  Fusion  •  Genesis  •  Impact
Map Guides Main