Difference between revisions of "User:Pon/Sandbox"

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{| style="color:white; margin: 1em auto 1em auto"
{{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area1_spawn|name=Attacker's spawn|link=/cp1_area1_spawn}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area1_spawn|name=Attackers Respawn|link=/cp1_area1_spawn}}
{{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area1|name=Respawn Exit|link=/cp1_area1}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area1|name=Respawn Exit|link=/cp1_area1}}
{{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area2_abovecap|name=Defenders view of CP|link=/cp1_area2_abovecap}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area2_abovecap|name=Looking from the CP|link=/cp1_area2_abovecap}}
{{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area2|name=Attackers view of CP|link=/cp1_area2}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp1_area2|name=Towards the CP|link=/cp1_area2}}
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==Command Point Two==
 
==Command Point Two==
  
  
Blah blah more pictures, and so on.
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{| style="color:white; margin: 1em auto 1em auto"
 
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area1_spawn|name=Attackers Respawn|link=/cp2_area1_spawn}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area1|name=Respawn Exit|link=/cp2_area1}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area1_choke|name=Towards the Chokepoints|link=/cp2_area1_choke}}
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{| style="color:white; margin: 1em auto 1em auto"
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area2_abovecap|name=Looking from the CP|link=/cp2_area2_abovecap}}
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| {{Guide Navbox/Screenshot|screenshot=Ff_dustbowl_cp2_area2|name=Towards the CP|link=/cp2_area2}}
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{{Navigation Map Guides}}
 
{{Navigation Map Guides}}
 
{{Infobox manual/Footer}}
 
{{Infobox manual/Footer}}

Revision as of 23:44, 24 January 2008


Setting

Blah blah see proper page, I'm just formatting and so on here. :)


Playing the Map

Dustbowl Valley is the 'standard' Attack and Defend map. It consists of three Command Points, played one after another. The attacking team, Blue, wins if it can capture the final command point. The defending team, Red, wins if it can prevent this for the map time limit.


Quick reference for the gametype:


  • Blue team attacks, Red team defends.
  • ... and some more shit that I'll type later


Command Point One

Command Point Two


Map Guides
Capture The Flag
2Fort  •  2 More Forts  •  Aardvark  •  Bases  •  Crossover  •  Destroy  •  Dropdown  •  Monkey  •  Openfire  •  Pitfall  •  Schtop  •  Shutdown2  •  Well
Attack and Defend
Anticitizen  •  Cornfield  •  Dustbowl  •  Ksour  •  Napoli  •  Palermo  •  Vertigo
Other
Canalzone 2  •  Tiger  •  Warpath  •  The Hunted  •  Mulch Deathmatch  •  Push  •  Waterpolo  •  Epicenter  •  Fusion  •  Genesis  •  Impact
Map Guides Main