Difference between revisions of "Map:ff push"
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{{Infobox manual/Header}} | {{Infobox manual/Header}} | ||
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=Overview= | =Overview= | ||
| − | + | Push is a soccer (football) variant map. Teams race to the middle of the map to gain control of a soccer ball, and attempt to carry it to the enemy's goal area. | |
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| + | Upon capture of the ball, the round resets and the ball is returned to the middle. Players are sent back to respawn and a new round begins. | ||
| + | |||
| + | =Class Limitations= | ||
| + | Engineers are disallowed on push. Defense rests primarily in the hands of [[Soldier|Soldiers]], [[Demoman|Demomen]] and [[Heavy|HWGuys]]. | ||
| + | |||
| + | Grenades are not available for any classes to prevent stale gameplay. | ||
=Locations= | =Locations= | ||
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==Respawn== | ==Respawn== | ||
{{Image_Gallery | {{Image_Gallery | ||
| − | | igimage1=[[Image: | + | | igimage1=[[Image:ff_push0072.gif|135px]] |
| igcaption1=The arena. | | igcaption1=The arena. | ||
| + | | igimage2=[[Image:ff_push0074.gif|135px]] | ||
| + | | igcaption2=The arena. | ||
| + | | igimage3=[[Image:ff_push0073.gif|135px]] | ||
| + | | igcaption3=The arena. | ||
| + | | igimage4=[[Image:ff_push0075.gif|135px]] | ||
| + | | igcaption4=The arena. | ||
}} | }} | ||
==Corridor== | ==Corridor== | ||
{{Image_Gallery | {{Image_Gallery | ||
| − | | igimage1=[[Image: | + | | igimage1=[[Image:ff_push0077.gif|135px]] |
| − | | igcaption1=The | + | | igcaption1=The corridor entrance. |
| + | | igimage2=[[Image:ff_push0080.gif|135px]] | ||
| + | | igcaption2=The resupply room on the left hallway. | ||
| + | | igimage3=[[Image:ff_push0088.gif|135px]] | ||
| + | | igcaption3=What happens if you try to run through the enemy's lasers. | ||
}} | }} | ||
==Loading Bay== | ==Loading Bay== | ||
{{Image_Gallery | {{Image_Gallery | ||
| − | | igimage1=[[Image: | + | | igimage1=[[Image:ff_push0081.gif|135px]] |
| − | | igcaption1= | + | | igcaption1=Overview of the loading area. |
}} | }} | ||
==Yard== | ==Yard== | ||
{{Image_Gallery | {{Image_Gallery | ||
| − | | igimage1=[[Image: | + | | igimage1=[[Image:ff_push0086.gif|135px]] |
| − | | igcaption1= | + | | igcaption1=Overview of the yard. |
| + | | igimage2=[[Image:ff_push0076.gif|135px]] | ||
| + | | igcaption2=Alternate shot. | ||
}} | }} | ||
==Middle Warehouse== | ==Middle Warehouse== | ||
{{Image_Gallery | {{Image_Gallery | ||
| − | | igimage1=[[Image: | + | | igimage1=[[Image:ff_push0084.gif|135px]] |
| − | | igcaption1= | + | | igcaption1=Overview of the warehouse. |
| + | | igimage2=[[Image:ff_push0085.gif|135px]] | ||
| + | | igcaption2=Another view. | ||
}} | }} | ||
| + | {{Rating|1}} | ||
| + | {{Navigation Map Guides}} | ||
| + | {{Infobox manual/Footer}} | ||
Latest revision as of 10:50, 12 July 2011
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OverviewPush is a soccer (football) variant map. Teams race to the middle of the map to gain control of a soccer ball, and attempt to carry it to the enemy's goal area. Upon capture of the ball, the round resets and the ball is returned to the middle. Players are sent back to respawn and a new round begins. Class LimitationsEngineers are disallowed on push. Defense rests primarily in the hands of Soldiers, Demomen and HWGuys. Grenades are not available for any classes to prevent stale gameplay. LocationsRespawn
Corridor
Loading Bay
Yard
Middle Warehouse
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