Difference between revisions of "Map:ff well"

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The WIP page is below this.
 
{{Map Stub | map = Ff_well}}
 
 
 
=Description=
 
=Description=
 
Ah, yes. The classic map, a map that defines Team Fortress: Well. Well is a symmetrical capture-the-flag level that consists of three main parts: the Blue base, the Red base, and the very large yard in between the bases. The bases can be entered through a water route (with a little help from Mister [[Detpack]]), or you can bull-rush the front door. Other features include a roof and battlements for sniping, a middle bunker for ducking down in, and a roomy flag room, great for [[Sentry Gun|sentry guns]].  
 
Ah, yes. The classic map, a map that defines Team Fortress: Well. Well is a symmetrical capture-the-flag level that consists of three main parts: the Blue base, the Red base, and the very large yard in between the bases. The bases can be entered through a water route (with a little help from Mister [[Detpack]]), or you can bull-rush the front door. Other features include a roof and battlements for sniping, a middle bunker for ducking down in, and a roomy flag room, great for [[Sentry Gun|sentry guns]].  
  
 
=Locations=
 
=Locations=
==[[Map:ff_well/Respawn|Respawn]]==
+
==Respawn==
  
 
This is where you respawn. Both respawns have two routes; one leads to the base and the other leads to a platform for [[Concjumping|concjumping]] to the enemy's base. However, one of them has a hole that leads to the Flag Room Water Route. The backpacks in this room contain 200 Cells, 25 Rockets, 200 Shells, 200 Nails, 100 Health and 200 Armour. There is, of course, the obligatory spawnguarding indestructible turret to keep your spawn area free of [[Pyro|Pyros]] or perhaps the occasional [[Grenade:EMP|EMP]]-happy [[Engineer]].
 
This is where you respawn. Both respawns have two routes; one leads to the base and the other leads to a platform for [[Concjumping|concjumping]] to the enemy's base. However, one of them has a hole that leads to the Flag Room Water Route. The backpacks in this room contain 200 Cells, 25 Rockets, 200 Shells, 200 Nails, 100 Health and 200 Armour. There is, of course, the obligatory spawnguarding indestructible turret to keep your spawn area free of [[Pyro|Pyros]] or perhaps the occasional [[Grenade:EMP|EMP]]-happy [[Engineer]].
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0061.gif|135px]]
 
| igimage1=[[Image:ff_well0061.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Respawn with water entrance.
 
| igimage2=[[Image:ff_well0058.gif|135px]]
 
| igimage2=[[Image:ff_well0058.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=Respawn without water entrance.
 
| igimage3=[[Image:ff_well0042.gif|135px]]
 
| igimage3=[[Image:ff_well0042.gif|135px]]
| igcaption3=The arena.
+
| igcaption3=The Conc Exit.
 
| igimage4=[[Image:ff_well0062.gif|135px]]
 
| igimage4=[[Image:ff_well0062.gif|135px]]
| igcaption4=The arena.
+
| igcaption4=The Conc Exit seen from inside.
}}
 
 
}}
 
}}
  
==Conc Route Exit==
+
==Ramp Room==
  
This is a small platform for concjumping over to the enemy's yard. Even if you can't concjump, it's an alternate way to get out of the base without having to go through the front door. It can also be used for the more conventional [[Rocket Jump]].
 
{{Image_Gallery
 
| igimage1=[[Image:ff_push0072.gif|135px]]
 
| igcaption1=The arena.
 
| igimage2=[[Image:ff_push0074.gif|135px]]
 
| igcaption2=The arena.
 
| igimage3=[[Image:ff_push0073.gif|135px]]
 
| igcaption3=The arena.
 
| igimage4=[[Image:ff_push0075.gif|135px]]
 
| igcaption4=The arena.
 
}}
 
 
==[[Map:ff_well/Ramp_Room|Ramp Room]]==
 
 
This is the main room in your base. On the bottom level, there are routes that lead to the front door, the Lower Flag Room and respawn rooms. The upper portion leads to the Battlements. It's relatively tight and directly accesses almost every area in the base.
 
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0049.gif|135px]]
 
| igimage1=[[Image:ff_well0049.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Overview of the Ramp Room.
 
| igimage2=[[Image:ff_well0051.gif|135px]]
 
| igimage2=[[Image:ff_well0051.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=Shot of the entrance to the Lower Flag Room.
 
}}
 
}}
  
==[[Map:ff_well/Battlements|Battlements]]==  
+
==Battlements==  
 
 
This is the main [[Sniper]] post, accessed from the upper Ramp Room. Its back has an elevator that leads to the Loft. You will want to steer clear of this little window if you are in the Yard.
 
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0050.gif|135px]]
 
| igimage1=[[Image:ff_well0050.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Overview of the Battlements.
 
| igimage2=[[Image:ff_well0052.gif|135px]]
 
| igimage2=[[Image:ff_well0052.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=Alternate shot showing entrance to the Loft.
 
}}
 
}}
  
==[[Map:ff_well/Loft|Loft]]==
+
==Loft==
  
This is a area directly above the Ramp Room that has four backpacks, a hole leading to the Ramp Room and an elevator. This is the main resupply room for Engineers building in the Flag Room. The backpacks contain 60 Cells, 60 Rockets, 60 Shells, 60 Nails, 1 Regular and Special grenade, 20 Health and 15 Armour. [[Spies]] also like to hide here, waiting for an opportune moment to sabotage all of the hard-working Engie's sentry guns.
+
The backpacks in this room contain 60 Cells, 60 Rockets, 60 Shells, 60 Nails, 1 Regular and Special grenade, 20 Health and 15 Armour.  
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0053.gif|135px]]
 
| igimage1=[[Image:ff_well0053.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=The Loft has a ton of backpacks for Engineers.
 
}}
 
}}
  
==[[Map:ff_well/Flag_Room_Catwalks|Flag Room Catwalks]]==
+
==Flag Room Catwalks==
 
 
These are catwalks placed on the upper side of the Flag Room area. These lead to the Flag Room. Usually sentry guns will be placed here, or in the Water Route on the bottom level.
 
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0054.gif|135px]]
 
| igimage1=[[Image:ff_well0054.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Overview of the entire Flag Room area. Notice the catwalks on the sides.
 
}}
 
}}
  
==[[Map:ff_well/Flag_Room_Water|Flag Room]]==
+
==Flag Room==
 
 
This is a circular room that contains the flag and a button that will open a barred, large window. The window has a hole in it that, if you crouch, can squeeze through, but if you press the button as you exit the flag room, the bars will recede fully and you can simply jump through. Watch out for [[Dispenser|Dispensers]] that will be sure to block this way.
 
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0056.gif|135px]]
 
| igimage1=[[Image:ff_well0056.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=The actual Flag Room.
 
}}
 
}}
  
==[[Map:ff_well/Lower_Flag_Room|Lower Flag Room]]==
+
==Lower Flag Room==
 
 
This area contains the Cap Point (inside the silo), elevators leading to the Flag Room Catwalks, an exit to the Ramp Room, and the Flag Room Water. There is a bridge over the water, from which anyone coming in through the water route will emerge. Two entrances lead in from the ramp room, on the other side of the bridge, opposite from the elevators.
 
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0063.gif|135px]]
 
| igimage1=[[Image:ff_well0063.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Overview of the lower Flag Room.
 
| igimage2=[[Image:ff_push0074.gif|135px]]
 
| igimage2=[[Image:ff_push0074.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=The capture point.
 
}}
 
}}
  
 
==Flag Room Water==
 
==Flag Room Water==
One route leads to the Water Route, while the other leads to the one of the Respawn rooms. The bridge is overhead.
 
 
{{Image_Gallery
 
{{Image_Gallery
 
| igimage1=[[Image:ff_well0057.gif|135px]]
 
| igimage1=[[Image:ff_well0057.gif|135px]]
Line 97: Line 69:
  
 
==Water Route==
 
==Water Route==
 
A route leading from the Yard to the Flag Room Water. It's entrance in the Yard Canal is usually blocked by a grate, but it can be destroyed with a Detpack.
 
 
{{Image_Gallery
 
{{Image_Gallery
| igimage1=[[Image:ff_push0072.gif|135px]]
+
| igimage1=[[Image:ff_well0074.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=The grate. Notice the detpack near it, ready to blow the grate up.
| igimage2=[[Image:ff_push0074.gif|135px]]
+
| igimage2=[[Image:ff_well0076.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=The grate after being blown up.
| igimage3=[[Image:ff_push0073.gif|135px]]
 
| igcaption3=The arena.
 
| igimage4=[[Image:ff_push0075.gif|135px]]
 
| igcaption4=The arena.
 
 
}}
 
}}
  
==Yard Canal==
+
==Bunker==
  
This area are the moats in front of each base. These lead to the Yard or Bunker.
 
 
{{Image_Gallery
 
{{Image_Gallery
| igimage1=[[Image:ff_push0072.gif|135px]]
+
| igimage1=[[Image:ff_well0069.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Overview of the Bunker.
| igimage2=[[Image:ff_push0074.gif|135px]]
+
| igimage2=[[Image:ff_well0072.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=The pools on the left and right sides of the Bunker.
| igimage3=[[Image:ff_push0073.gif|135px]]
+
| igimage3=[[Image:ff_well0073.gif|135px]]
| igcaption3=The arena.
+
| igcaption3=Shot of the Bunker from the water pools.
| igimage4=[[Image:ff_push0075.gif|135px]]
+
| igimage4=[[Image:ff_well0070.gif|135px]]
| igcaption4=The arena.
+
| igcaption4=
 
}}
 
}}
==[[Map:ff_well/Bunker|Bunker]]==
 
  
This is a bunker for sniping the enemy near his base. On each end are entrances to the Yard Canal, and the sides have entrances leading to the Yard. Spies will hide here, and [[Medic|Medics]] will probably have fun infecting anyone who runs by with their medkits.
+
==Yard==
 
{{Image_Gallery
 
{{Image_Gallery
| igimage1=[[Image:ff_push0072.gif|135px]]
+
| igimage1=[[Image:ff_well0040.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=Overview of the Yard.
| igimage2=[[Image:ff_push0074.gif|135px]]
+
| igimage2=[[Image:ff_well0044.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=The roof of your base is a great place to snipe.
| igimage3=[[Image:ff_push0073.gif|135px]]
+
| igimage3=[[Image:ff_well0045.gif|135px]]
| igcaption3=The arena.
+
| igcaption3=Another shot of the roof.
| igimage4=[[Image:ff_push0075.gif|135px]]
+
| igimage4=[[Image:ff_well0043.gif|135px]]
| igcaption4=The arena.
+
| igcaption4=The ladder leading up to the roof.
 
}}
 
}}
==[[Map:ff_well/Yard|Yard]]==
 
  
This is the big yard in front of the bases. The sides of the bases have a ladders (which are covered from enemy fire, unless you are unfortunate enough to have a [[Demoman]] shoot grenades down at you as you climb) leading to the roof; an excellent sniping position.
+
==Front Door==
 
{{Image_Gallery
 
{{Image_Gallery
| igimage1=[[Image:ff_push0072.gif|135px]]
+
| igimage1=[[Image:ff_well0046.gif|135px]]
| igcaption1=The arena.
+
| igcaption1=The Front Door.
| igimage2=[[Image:ff_push0074.gif|135px]]
+
| igimage2=[[Image:ff_well0048.gif|135px]]
| igcaption2=The arena.
+
| igcaption2=Just past the Front Door.
| igimage3=[[Image:ff_push0073.gif|135px]]
 
| igcaption3=The arena.
 
| igimage4=[[Image:ff_push0075.gif|135px]]
 
| igcaption4=The arena.
 
 
}}
 
}}
==[[Map:ff_well/Front_Door|Front Door]]==
+
{{Navigation Map Guides}}
  
This must be opened by hitting the buttons on the side of it. Expect heavy resistance inside.
+
{{Rating|3}}
Leads directly into the ramp room, with both Respawns flanking the route there.
 
{{Image_Gallery
 
| igimage1=[[Image:ff_push0072.gif|135px]]
 
| igcaption1=The arena.
 
| igimage2=[[Image:ff_push0074.gif|135px]]
 
| igcaption2=The arena.
 
| igimage3=[[Image:ff_push0073.gif|135px]]
 
| igcaption3=The arena.
 
| igimage4=[[Image:ff_push0075.gif|135px]]
 
| igcaption4=The arena.
 
}}
 
{{Navigation Map Guides}}
 

Latest revision as of 09:29, 29 March 2009

Description

Ah, yes. The classic map, a map that defines Team Fortress: Well. Well is a symmetrical capture-the-flag level that consists of three main parts: the Blue base, the Red base, and the very large yard in between the bases. The bases can be entered through a water route (with a little help from Mister Detpack), or you can bull-rush the front door. Other features include a roof and battlements for sniping, a middle bunker for ducking down in, and a roomy flag room, great for sentry guns.

Locations

Respawn

This is where you respawn. Both respawns have two routes; one leads to the base and the other leads to a platform for concjumping to the enemy's base. However, one of them has a hole that leads to the Flag Room Water Route. The backpacks in this room contain 200 Cells, 25 Rockets, 200 Shells, 200 Nails, 100 Health and 200 Armour. There is, of course, the obligatory spawnguarding indestructible turret to keep your spawn area free of Pyros or perhaps the occasional EMP-happy Engineer.

Ff well0061.gif
Respawn with water entrance.
Ff well0058.gif
Respawn without water entrance.
Ff well0042.gif
The Conc Exit.
Ff well0062.gif
The Conc Exit seen from inside.

Ramp Room

Ff well0049.gif
Overview of the Ramp Room.
Ff well0051.gif
Shot of the entrance to the Lower Flag Room.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Battlements

Ff well0050.gif
Overview of the Battlements.
Ff well0052.gif
Alternate shot showing entrance to the Loft.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Loft

The backpacks in this room contain 60 Cells, 60 Rockets, 60 Shells, 60 Nails, 1 Regular and Special grenade, 20 Health and 15 Armour.

Ff well0053.gif
The Loft has a ton of backpacks for Engineers.
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Flag Room Catwalks

Ff well0054.gif
Overview of the entire Flag Room area. Notice the catwalks on the sides.
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Flag Room

Ff well0056.gif
The actual Flag Room.
Image gallery filler.jpg
 
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Image gallery filler.jpg
 

Lower Flag Room

Ff well0063.gif
Overview of the lower Flag Room.
Ff push0074.gif
The capture point.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Flag Room Water

Ff well0057.gif
The arena.
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Water Route

Ff well0074.gif
The grate. Notice the detpack near it, ready to blow the grate up.
Ff well0076.gif
The grate after being blown up.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Bunker

Ff well0069.gif
Overview of the Bunker.
Ff well0072.gif
The pools on the left and right sides of the Bunker.
Ff well0073.gif
Shot of the Bunker from the water pools.
Ff well0070.gif
'

Yard

Ff well0040.gif
Overview of the Yard.
Ff well0044.gif
The roof of your base is a great place to snipe.
Ff well0045.gif
Another shot of the roof.
Ff well0043.gif
The ladder leading up to the roof.

Front Door

Ff well0046.gif
The Front Door.
Ff well0048.gif
Just past the Front Door.
Image gallery filler.jpg
 
Image gallery filler.jpg
 


Map Guides
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