Difference between revisions of "Category:Entities"
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| − | The FF entity set. Most of FF's entities are simply | + | {{Infobox_mapping}} |
| + | The FF entity set. Most of FF's entities are simply Lua-based; see the [[:Category:Lua|Lua]] subcategory. FF also supports most basic Source entites. See [http://developer.valvesoftware.com/wiki/List_of_entities Valse SDK Docs] for entity help in general. | ||
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| + | * [[Entity:ff_minecart|ff_minecart]]--A mine car? | ||
| + | * [[Entity:ff_miniturret|ff_miniturret]]--Automated spawn protection | ||
| + | * [[Entity:info_ff_script|info_ff_script]]--A Lua scripted game object | ||
| + | * [[Entity:info_ff_teamspawn|info_ff_teamspawn]]--Spawn points for players | ||
| + | * [[Entity:path_mapguide|path_mapguide]]--Provides a guided tour of a level | ||
| + | * [[Entity:trigger_ff_script|trigger_ff_script]]A Lua scripted trigger field | ||
| + | * [[Lua:trigger_ff_script|trigger_ff_clip]]A Lua controlled clip brush | ||
[[Category:Mapping]] | [[Category:Mapping]] | ||
Latest revision as of 22:07, 25 June 2011
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The FF entity set. Most of FF's entities are simply Lua-based; see the Lua subcategory. FF also supports most basic Source entites. See Valse SDK Docs for entity help in general.
- ff_minecart--A mine car?
- ff_miniturret--Automated spawn protection
- info_ff_script--A Lua scripted game object
- info_ff_teamspawn--Spawn points for players
- path_mapguide--Provides a guided tour of a level
- trigger_ff_scriptA Lua scripted trigger field
- trigger_ff_clipA Lua controlled clip brush
Pages in category "Entities"
The following 9 pages are in this category, out of 9 total.