Difference between revisions of "Category:Entities"
From Fortress Forever Wiki
Jump to navigationJump to searchm |
|||
| Line 8: | Line 8: | ||
* [[Entity:path_mapguide|path_mapguide]]--Provides a guided tour of a level | * [[Entity:path_mapguide|path_mapguide]]--Provides a guided tour of a level | ||
* [[Entity:trigger_ff_script|trigger_ff_script]]A Lua scripted trigger field | * [[Entity:trigger_ff_script|trigger_ff_script]]A Lua scripted trigger field | ||
| + | * [[Lua:trigger_ff_script|trigger_ff_clip]]A Lua controlled clip brush | ||
[[Category:Mapping]] | [[Category:Mapping]] | ||
Latest revision as of 22:07, 25 June 2011
|
The FF entity set. Most of FF's entities are simply Lua-based; see the Lua subcategory. FF also supports most basic Source entites. See Valse SDK Docs for entity help in general.
- ff_minecart--A mine car?
- ff_miniturret--Automated spawn protection
- info_ff_script--A Lua scripted game object
- info_ff_teamspawn--Spawn points for players
- path_mapguide--Provides a guided tour of a level
- trigger_ff_scriptA Lua scripted trigger field
- trigger_ff_clipA Lua controlled clip brush
Pages in category "Entities"
The following 9 pages are in this category, out of 9 total.