Entity:info ff script

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Mapping for FF
The Basics

Setting up Hammer
Getting Started With Lua
Releasing a map

FF-specific Entities

Lua location system

Map Templates
FF Lua Documentation

Entity Typing
Entity Collections

Commands
Callbacks

Introduction

Info_ff_script is a point-based scriptable entity. If you are familiar with TFC's entities, this entity is somewhat similiar to info_tfgoals and item_tfgoals; however, the scripting behind this entity makes it a great deal more flexible.

info_ff_script entities represent items that can affect, and be affected by players. Such items might be the flags in a CTF map, or the armor, health and ammo packs in a respawn room.

Using info_ff_script

info_ff_script's are placed in a map through Hammer just like placing any point-based entity.

To make the info_ff_script entity an actual usable object in-game, it must be given a name that corresponds to an entry in your map's Lua file. The Lua script defines what the entity actually does. See Lua:info_ff_script for more information.

Example info_ff_script names are: "red_flag", "resup_pack", "blue_armor", "yellow_healthkit", etc.