Entity:trigger ff script

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Mapping for FF
The Basics

Setting up Hammer
Getting Started With Lua
Releasing a map

FF-specific Entities

Lua location system

Map Templates
FF Lua Documentation

Entity Typing
Entity Collections

Commands
Callbacks
The title given to this article is incorrect due to technical limitations. The correct title is trigger_ff_script.

trigger_ff_script

trigger_ff_script is a scriptable trigger. It is functionally the same as a trigger_multiple. Most trigger_* entities may be linked to a Lua script; the entity must simply be given a name. The Lua script can use that name to customize the behavior of the trigger. See Lua:trigger_ff_script.