Difference between revisions of "Main Page"

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(remove the HL2 requirement verbage)
 
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This is just a temp page.  I'm trying to get a feel for the way these things are done.  I'll flesh this out when I get back later, then create all the pages as blanks etc. - Def
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__NOTOC__ __NOEDITSECTION__
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{{Infobox manual/Header}}
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{{Infobox manual}}
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<div style="font-size: 16pt; margin-bottom: 10px;">Welcome to the Fortress Forever Manual</div>
  
==Gameplay==
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{| cellpadding="12" style="background-color: #f3f3f3; border: 1px solid #cccccc"
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|-valign="top"
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||
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<div style="float:right; border: 1px solid #ccc; margin-left:12px; margin-bottom: 6px; background-color: #fff; width:200px;">
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[[Image:MainPage_ScoutConc.jpg|200px]]<div style="margin:2px; border: 1px solid #aaa; background-color: #f3f3f3; padding: 3px; padding-left:6px; padding-right:6px;">A [[Class:Scout|Scout]] [[Grenade:Concussion|concs]] to safety on [[Map:ff_push|Push]]</div>
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</div>
  
{|
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'''This is the online game manual for Fortress Forever, a free Source engine mod'''
!colspan="2"|Gameplay Categories
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|-
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Fortress Forever is a class-based online FPS (first-person-shooter) teamwork game. Players are divided into one to four different teams, and pick between nine different classes, while partaking in a variety of different game styles including ''[[Game Type:Capture The Flag|capture the flag]]'', ''[[Game Type:Territory Control|territorial control]]'' and ''[[Game Type:Hunted|assassination]]'', as well as fun styles such as ''conc'', and ''escape'', also for those who just feel like having an all out frag fest, we offer ''[[Game Type:Deathmatch|deathmatch]]''. Learning how to play will be a fun and inviting experience. Will you be the quick and nimble scout? Or will you be the tactical engineer? Perhaps the mad crazy anarchist pyro? You can develop your abilities by learning and using many different movement tricks such as: [[Movement:Bunnyhopping|bunnyhopping]], [[Movement:Trimping|trimping]], [[Movement:Sharking|sharking]], as well as other tricks too, It will be a gaming experience to remember. Strap your boots on, and put on your helmet Private, its time to frag.
| '''[[:Category:Classes|Classes]]'''
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| The player classes of Fortress Forever
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If you are new to FF, take some time to read the [[Downloads|Installation Guide]] and [[Beginner's Guide]].
|-
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| '''[[:Category:Class_Abilities|Class Abilities]]'''
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If you would like to contribute to the manual, please read the [[Fortress_Forever_Wiki:Style_and_usage_guidelines|style and usage guidelines]] and the [[TODO|TODO list]].
| Special abilities possessed by Player Classes
 
|-
 
| '''[[:Category:Armour|Armour Types]]'''
 
| Different types of armour and their properties
 
|-
 
| '''[[:Category:Ammo_Types|Ammo Types]]'''
 
| Guns don't kill people, bullets kill people.
 
|-
 
| '''[[:Category:Weapons|Weapons]]'''
 
| Wrong. Bullets don't kill people, Dick Cheney kills people.
 
|-
 
| '''[[:Category:Grenades|Grenades]]'''
 
| Grenades for blowing things up.
 
|-
 
| '''[[:Category:Buildables|Buildables]]'''
 
| Engineers build stuff. I had to let you know.
 
|-
 
| '''[[:Category:Status_Effects|Status Effects]]'''
 
| Conced, tranqued or just straight trippin'.
 
|-
 
| '''[[:Category:Movement_Systems|Movement Systems]]'''
 
| Trimping, concing and all of that other good stuff.
 
|-
 
| '''[[:Category:Game_Types|Game Types]]'''
 
| CTF, CZ, AD and other amusing acronyms here!
 
 
|}
 
|}
  
==Fortress Forever Commands==
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{| cellspacing="40"
*[[FF Commands]]
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|-valign="top"
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||
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==Introduction==
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* [[What Fortress Forever Is|What is Fortress Forever?]]
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* [[TF2_Player%27s_Guide_to_FF|TF2 Player's Guide To FF]]
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* [[TFC Player's Guide To FF|TFC Player's Guide To FF]]
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* [http://www.fortress-forever.com/changelogs/ Release Notes]
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* [http://www.fortress-forever.com/devteam/ Development Team]
  
==Personal Scoring and Gameplay Awards==
 
*[[Personal Scoring]]
 
*[[Gameplay Awards]]
 
  
==Stats System & Global Awards==
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==Installation and Setup==
*[[Stats System]]
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* [[System_Requirements|System Requirements]]
*[[Global Awards]]
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* [[Downloads|Downloading and Installation]]
*[[Stats coding]]
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* [[Main_Menu|Main Menu]]
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* [[Setup|In-Game Setup]]
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* [[Troubleshooting|Troubleshooting]]
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* [[Scripts]]
  
==Accessibility==
 
*[[Hints]]
 
*[[Map Helpers]]
 
*[[Training System]]
 
  
==Bots==
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==Playing the Game==
*[[Bots]]
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* [[Getting started|Getting Started]]
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* [[Team_and_Class_Selection|Team and Class Selection]]
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* [[HUD|Heads-Up Display]]
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* [[Game_Goals|Game Goals]]
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* [[:Category:Buildables|Deployable Buildings]]
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* [[:Category:Status_Effects|Status Effects]]
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* [[Video Tutorials]]
  
==GUI==
 
*[[Menu System]]
 
*[[HUD]]
 
  
==Mapping==
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==Class Guides==
[[:Category:Mapping|Maing Mapping Wiki]]
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* [[Class:Scout|Scout]]
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* [[Class:Sniper|Sniper]]
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* [[Class:Soldier|Soldier]]
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* [[Class:Demoman|Demoman]]
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* [[Class:Medic|Medic]]
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* [[Class:HWGuy|HWGuy]]
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* [[Class:Pyro|Pyro]]
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* [[Class:Spy|Spy]]
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* [[Class:Engineer|Engineer]]
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* [[Class:Civilian|Civilian]]
  
*[[:Category:LUA|LUA]]
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||
**[[Interacting with Lua]]
 
**[[Lua Commands]]
 
**[[Map Templates]]
 
  
==Miscellaneous==
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==Advanced Gameplay==
*[[Demo Features]]
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* [[Movement_Skills|Movement Skills]]
*[[Substitute System]]
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* [[Jumping_Skills|Jumping Skills]]
*[[:Category:Animation]]
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==Map Guides==
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====[[Game_Type:Capture_The_Flag|Capture the Flag]]====
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* [[Map:ff_2fort|2fort]]
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* [[Map:ff_crossover|Crossover]]
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* [[Map:ff_monkey|Monkey]]
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* [[Map:ff_shutdown2|Shutdown2]]
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* [[Map:ff_well|Well]]
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* [[Map:ff_2morforever|2 More Forever]]
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* [[Map:ff_dropdown|Dropdown]]
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* [[Map:ff_aardvark|Aardvark]]
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* [[Map:ff_openfire|Openfire]]
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* [[Map:ff_epicenter|Epicenter]]
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* [[Map:ff_bases|Bases]]
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* [[Map:ff_pitfall|Pitfall]]
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* [[Map:ff_destroy|Destroy]]
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====[[Game_Type:Attack and Defend|Attack and Defend]]====
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* [[Map:ff_cornfield|Cornfield]]
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* [[Map:ff_dustbowl|Dustbowl Valley]]
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* [[Map:ff_palermo|Palermo]]
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* [[Map:ff_anticitizen|Anticitizen]]
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* [[Map:ff_vertigo|Vertigo]]
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====[[Game_Type:Territory_Control|Territorial Control]]====
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* [[Map:ff_cz2|Canalzone 2]]
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* [[Map:ff_tiger|Tiger]]
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* [[Map:ff_warpath|Warpath]]
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====[[Game_Type:Hunted|Assassination]]====
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* [[Map:ff_hunted|The Hunted]]
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====[[Game_Type:Deathmatch|Deathmatch]]====
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* [[Map:ff_dm|Mulch Deathmatch]]
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====[[Game_Type:Push|Push]]====
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* [[Map:ff_push|Push]]
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* [[Map:ff_waterpolo|Waterpolo]]
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||
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==Modding==
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* [[:Category:Mapping|Map Editing]]
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* [[:Category:Lua|Lua Scripting Reference]]
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==References==
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* [[Reference:Classes|Class Reference Guide]]
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* [[Reference:Weapons|Weapons Reference Guide]]
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* [[Reference:Grenades|Grenades Reference Guide]]
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* [[Reference:Ammo|Ammo Reference Guide]]
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* [[Reference:Armor|Armor Reference Guide]]
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* [[Commands_And_Cvars|Client commands and variables]]
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|}
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{{Infobox manual/Footer}}

Latest revision as of 12:45, 20 March 2015


Fortress Forever
NavMenu ScoutConc 300px.jpg
Scout Concing in Fortress Forever
Introduction
What is Fortress Forever?
Installation and Setup
System Requirements
DownloadsMain Menu
SetupBeginner's Guide
Scripts
Playing the Game
Team and ClassHUD
Map GuidesGame Goals
WeaponsGrenadesBuildables
AmmoArmorStatus Effects
Class Guides
ScoutSniperSoldier
DemomanMedicHWGuy
PyroSpyEngineerCivilian
Advanced Gameplay
Movement Skills
Jumping Skills
Technical Reference
Class Reference Guide
Weapons Reference Guide
Grenades Reference Guide
Ammo Reference
Armor Reference
Modding
Map Editing
FAQ
TF2 Player's Guide To FF
TFC Player's Guide To FF
Client commands and variables
Troubleshooting
Release Notes


Welcome to the Fortress Forever Manual
MainPage ScoutConc.jpg
A Scout concs to safety on Push

This is the online game manual for Fortress Forever, a free Source engine mod

Fortress Forever is a class-based online FPS (first-person-shooter) teamwork game. Players are divided into one to four different teams, and pick between nine different classes, while partaking in a variety of different game styles including capture the flag, territorial control and assassination, as well as fun styles such as conc, and escape, also for those who just feel like having an all out frag fest, we offer deathmatch. Learning how to play will be a fun and inviting experience. Will you be the quick and nimble scout? Or will you be the tactical engineer? Perhaps the mad crazy anarchist pyro? You can develop your abilities by learning and using many different movement tricks such as: bunnyhopping, trimping, sharking, as well as other tricks too, It will be a gaming experience to remember. Strap your boots on, and put on your helmet Private, its time to frag.

If you are new to FF, take some time to read the Installation Guide and Beginner's Guide.

If you would like to contribute to the manual, please read the style and usage guidelines and the TODO list.

Introduction


Installation and Setup


Playing the Game


Class Guides

Advanced Gameplay

Map Guides

Capture the Flag

Attack and Defend

Territorial Control

Assassination

Deathmatch

Push

Modding

References